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superman81906

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  1. A lot of the walls and objects are not visually showing that they are destroyed.
  2. The report says a victory will give +5 to Africa, but it actually gives +5 globally. I am talking about the very first mission at the start of the game.
  3. 1.29C is crashing, but I would like to play. The previous build goes back to 1.05. How can I just get back to 1.29B so I can keep playing my save?
  4. I have started quite a few games now and I can say that no matter what the percentage is set at, I am consistently getting approx. 30% to 50% females across the board. The 25%/75% ratio seems like a good distribution, but not sure it is working as intended. In this case, an option slider would be a great idea. The male to female ratio in a combat game is a very personalized choice for gamers, and the ones that don't care will not be affected.
  5. I have only made one laser sniper, mg, and rifle, the same for the accelerated weapons. When I give a soldier one of them, the count goes to 0. But then when I switch to another soldier, the count goes back to 1, like I have another one and I can equip that one to. Is this a bug or am I missing something?
  6. Doing a collect 10 data cleaner mission and it is going badly. Can not abort mission so it looks like I will have to suicide my whole squad? Or am I missing something? EDIT: For anyone else that does not know, the abort mission is in the menu after you push ESC. Maybe they should put this button on the tactical screen?
  7. I know I can change the main audio, the sfx audio, and the ambient audio. But the sfx turns ALL sfx sounds up and the weapon sounds are too low in comparison. Anyone know what file controls the sound level of the weapons or where it is so I can mod it?
  8. Awesome. Their are probably a lot of amateur modders like me that just need a little extra help like this to get your ideas and new ones out there. It is good for everybody!
  9. I am currently using your mod now. Not only will it add more to the game, but since you are making the spectres available others can use them to add their own ideas too. Thanks
  10. When I do ground combat, the only time I fight more than one alien is when I get unlucky and push too far. Back in 1996 their was a game that you could mod and one of the parameters of the ai was to have one unit follow another. In this manner you could have say 2 or 3 aliens stay close together for combat. If a game did it in 1997, then could this game do it too? Or is their another option to make this happen?
  11. I want to not only add a few more weapons to existing vehicles, but use the same sprites as the 3 vanilla vehicles and make upgraded ones with better armor, different colors, etc... I can not find the spectres for the vanilla vehicles and have no clue how to use an unpacker. What is the easiest way to make a Hunter 2 vehicle that is mostly the same as the original Hunter, but with better armor? I know how to add vehicle weapons and change the values of the weapons and armor for them. But spectres??
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