GR00V3R
Members-
Posts
16 -
Joined
-
Last visited
Reputation
10 GoodConverted
-
Biography
Lead designer on Exodus Wars: Fractured Empire with Membraine Studios and general sci-fi junkie. Hi. :)
-
Location
Sydney
-
Interests
Games, movies, books...the usual :)
-
Occupation
Game Designer
-
Anyone know the file in which this is configured?
-
Steam Early Access Release Date - 31st May
GR00V3R replied to Chris's topic in Monthly Development Updates
Congrats on this achievement, Chris et al. Releasing on Steam will no doubt be a HUGE moment for you all. Your success is well deserved -- Xenonauts is well on its way to being a truly great game. -
Awesome stuff, flashman. This is a great way to kick off. Thanks to everyone who is contributing!
-
Great stuff, guys. Thanks for getting the ball rolling.
-
Release notes for 18.51 indicate both these issues should be fixed, as I understand it.
-
Ah! Sorry...I missed the sig link. Thanks!
-
Hi Stinky. I tried downloading your maps via the links in the first post, but Media Fire reported that all files were missing. Do you have updated links?
-
Yes, this is exactly what I had in mind. A Community Map Pack. The Company of Heroes community did this well back in the day.
-
Awesome! Does this build also reinstate Research so it doesn't disappear?
-
Hi all. Today's noob question: Is anyone coordinating/compiling all these fantastic maps for easy download and integration with the game?
-
Thanks, Waladil. It didn't work, unfortunately (I started a new game and ran through 'til mid-January 1980, but no one came to my party). I was playing on Basic, though. Maybe it only happens on Veteran? At any rate, appreciate your help.
-
This is exactly what I was hoping for -- this aspect of original X-COM was, in my opinion, the game at it's very best. Outstanding news that Xenonauts includes this feature. Seriously...you've made my day. Now off to see if there's a base-attack percentage chance option in the config file that I can set way up!