1. When I end a turn while one or more of my xenonauts is still moving and the alien turn ends while they are still moving, I continue to lose TUs and do not regain them. It would be nice if it resolved all ongoing movement when you hit end turn.
2. I was able to melee an alien from range with a stun baton. I have not tried to reproduce, but while one of my xenonauts was in mid animation (he was in melee range) with his own stun baton, I switch to another xenonaut and had him melee (he was 5-6 tiles away) but instead of running up, his animation did not trigger, but the alien took damage and it took the 17/18 TU from the guy.
Both bugs happened in an alien base.