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PSPSoldier534

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  1. I realize this may be a big balancing overhaul, but I would like to pitch the idea of adding a high rate of fire and low accuracy fire mode to the automatic weapons in the game, which would be meant for suppression and not actually hitting anyone. The suppression mechanic is in the game already and I think the combat would be greatly improved if it could be exploited to allow for more fire and maneuver tactics.
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