Jump to content

pingulorenzo

Members
  • Posts

    5
  • Joined

  • Last visited

Reputation

10 Good
  1. Hi Drages, I don't know if it has already been written by anyone but I have found a MAYOR bug. When you leave a weapon in the inventory, you save and load that save the weapon has been magicaly recharged. I didn't try for all weapons, but this happens 100% with weapons introduced by your mode. Let me know Lorenzo
  2. My ideas: 1) You should remove Xenomorphs and replace them with anoter type of melee alien (maybe the Viper from XNT), or adding more ceasan to replace the Xenomorphs 2) I'd like more planes (just like XNT 6.0) and stronger UFOs, every plane with it's pros and cons 3) You should implement Istant Granades Mod More ideas incoming...
  3. Thanks, I think you should write all new things in a wiki or in a unique post
  4. Hey Drages, I think I've found a bug. I used an Alien Stun Granade during my very first mission and I got one of them alive. The problem is that now I cannot research Stun Weapons. Am I doing something wrong? Or is it a bug?
  5. Hi drages, this is my first post in the forum, just to congratulate for your mod, which is very nice and even more has to come. However I have a bunch of questions and requests for you. 1) If you give me a list of the alien weapons not showing up on soldiers after pick up I would create a c++ program to create the folders and files in the right place 2) Is there any way to remove Xenomorphs from the game? I don't like them, because in my opinion they ruine the X-Com sense of game 3) I have a bug for the Seeker Vehicle, with the words and description not aligning in the form (I see only the lowest part, I'll send you a screen if you want) 4) I think you should open a donation account on paypal, I think many of us (X-Division gamer) would like to donate you something to help you in some way Thx for all Lorenzo from Italy
×
×
  • Create New...