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Xenonauts > XCom EW

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    I enjoy PC gaming. Mainly strategy, horror, some shooters, and occasionally action games. I am a big fan of thin-crust pizzas loaded with various peppers. And soda.

    I game on a custom built crossfire rig and that is pretty much my only entertainment - that and messing about the internet. But that is okay...it's what I like to do.
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  1. This thread is over a month old, so hopefully you bought the game already. But if not...come on, don't be cheap. The game is only $25. It's worth every penny. My only gripe is that for some reason Steam doesn't track gametime. So I have no way of knowing how much time I've put into the game. So if that's my biggest gripe you know it's worth your money. In any case, I can't tell you how much time I've gotten out of it for my $25 but it would've been worth $50 for me. Edit: I think actually got it onsale myself, but I still would have paid full price and then some had I known how fun it was.
  2. I also noticed that Steam doesn't have to be running in order to launch the game. Steam starts whenever I launch any of my other Steam games but not so with Xenonauts. It brings up the Xenonauts launcher but Steam is not necessary in the least. With that said, I don't see how the Steam version can be any different seeing as how the Steam version isn't really even a Steam version - it's just a method of purchase, nothing more.
  3. Thanks for the reply, Chris. Yes, I didn't think I could still be moved by games the way I was when I was younger, but games like this come around and prove me wrong. Kudos to you and your team on a job very well done. OpenXCom is the only way I could play it. I bought the original on Steam a few months ago and even the Steam version requires DosBox (included in the download files). I gave up trying to play it until I discovered OpenXCom. OpenXCom was really cool and I had some fun with it. Of course now that I have Xenonauts I will seldom go back to it. It's one thing to have the idea of modernizing classic X Com, and it's another thing to assemble a team and actually execute the idea. So many other people had the same idea (UFO AI and UFO ET comes to mind) but the game didn't turn out that good. Xenonauts is the real deal. I think aesthetics and presentation are the key. And of course Xenonauts knows how to be amazingly deep while also being very approachable. Xenonauts is exactly what this genre needed.
  4. I don't know if this genre has been expanded, but with the XCom reboots, it's been simplified. Xenonauts doesn't really reinvent the genre, but it does it as well as I've seen it done. Personally, I don't want different. But then again, I am very new and haven't been playing Xcom for years like some of you guys. I imagine that a lot of you are probably tired of it. I am only 50 or so hours into the whole genre (not counting the time I spent with the Firaxis game), and having finally wrapped my head around the dynamics of real Xcom, I am giddy with excitement at what I've discovered. I feel dumb to not have got around to this sooner seeing as I've been a PC gamer for years. Yes, this game is amazing. I see you mentioned UFO ... you almost certainly mean UFO Defense (UFO: Enemy Unknown)? There is another UFO game called UFO Extraterrestrials. I bought the gold edition on Steam and couldn't get the sound to work for whatever reason.
  5. I just want to say hello to the community and thank the development team. I had known about this game for quite a while. I first learned of it because I had gotten into XCom due to the reboot. I was a little intimidated by it because it looked so much more complicated than the new XCom game, and while I play strategy games (including paradox games), learning a new title sometimes takes me a few days and I didn't really want to mess with it. I was enjoying the reboot and it's expansion, anyway. A few days ago, Steam put Xenonauts on-sale for 35% off. And because I had recently gotten into OpenXCom because I liked the newer XCom game so much, the style of Xenonauts finally began to appeal to me. So I bought it, and I played it, and I love it. I cannot believe that this is Goldhawk's first development project. I think this game is absolutely incredible. I now feel kind of guilty for not buying it sooner and supporting the development when it was early access. I really mean it. I should have bought it then. I am going to spread the word and tell people of this amazing game. Thank you for everything you have put into it - unlike the big commercial XCom remake, this game is so much deeper, so much more rewarding, and feels so much more like a labour of love.
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