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gikki

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  1. Well bro I am a veteran in turn based games especially in xcom one's anyways for the progression stuff by 2 month(when u get ur second funding) I had 40 scientists, 43 engineers also had all the second tier ballistic weapons that 3 round rocket laucher, warhawk pistol, new AssaultRifle G(something), thunderbolt shotgun and ofc jackel armour I had stun weapons, aleinum grenades, incediardy and acid .... 10 intercepters, 4 chebruskas, 4 appolos, 2 condor... I am not trying to say I m the best or anything just saying that played completed game on ironman few times now so I know how things work but thanks anyways
  2. man this mod seriously needs some kind of balancing on alien weapons ... got my whole squad obliterated in a row like wtf out of 20 people 16 are wiped out lol man those rages i had wow .... when i first entered enemy base i had jackel armour, new rifle(one which is produced), warhawk pistols with shield, sniper, flamer and heavy etc after placing my guys in cover after opening starting door and put some on reaction fire. sebillians pop out of nowhere with plasma canons and shottys > 3 guys down with two blasts from plasma ... and then 2 gargols and alpha reaper makes an entry giving me 6 enemies to shoot at while 3 guys were down wtf.. i went total berserk and threw a c4 at there face ... enemy turn again plasma shots and then c4 bam 5 aliens gone with 1 xenonauts(np it was worth it) some how made to officer and voila he comes out with another sebillian carrying shotty they both annihilated my 4 guys squad like its nobody business man that shield gone down like a joke lol there was 78hp of shield left just to let u know. anyways was gonna uninstall it but gave it another shot took privates this time to same base but they are so unpredictable lol they constantly got panic and few berserks resulted in losing of xenonauts all in all with privates it just lasted 15 mins lol before they got wiped out for good because those panic and berserking of my xenonauts gave me enough rage to simply uninstall this mod > fck it man ... Fighing challenging enemy is one this but unfair advantages is totally another thing .. sorry guys but eh really liked the art work well done guys also those vipers and delta viper man that thing just scared the shit out of me when i first encountered it was not that tough like omega but still had lot of armour. so yea it was really nice to see new enemies that creates the fear of expecting some new and deadly enemy. air fights were good as well. All in all mod is pretty nice but just needs some weapon balancing according to me others might like it idk. Anyways Thanks again for making something totally different enjoyed the experience till it lasted gudluck now
  3. excellent info buddy and sorry for late reply was downloading and playing with spirits and tested them it worked like charm .. I know .png files but how transparency and they both work no clue will see into that in future but at moment let me have some fun with my new spirits thanks a lot .... Big help
  4. nicely explained LordJulian ...... no gemstones here sorry lol shit man I was hoping that someone would have made a tool or something but anyways you are right its extremely tiring job to change them all especially on windows default paint hahaha but still i wanna give it a try to change atleast one weapon not all .... do you know about to edit the spirit and not get that backgroun in-game ... like this is how it looks in-game I dont' want that white square(see below) and Thanks for replying
  5. (I got my answers from LordJulin) Hi Everyone, I wanted to change the spirits of weapons in-game while in soldier hands. I tried editing my rocket laucher spirit, it did worked but it also had that white square background :"/ Can you guys please guide me how to change the gun and not have that white square background on soldier in-game. Thanks a Million.
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