Jump to content

Allexei

Members
  • Posts

    3
  • Joined

  • Last visited

Reputation

10 Good
  1. I have the same problem but with every single door in the game. If you delete the internal folder in Mods it makes it impossible to open doors the first time I restart the game, then when played it gives the same result you had to opening/closing doors. I also noticed none of the other non-combat actions, such as putting items in hands/backpack/ground or picking up items from the ground do not cause such problems. I hope it helps anyone figure it out as it has currently broken my game.
  2. I have done some more testing after restarting my computer and opening a door (which is now possible) causes my TU reserve to go up by 35600, while it solves my problem, I'd rather not be a cheater. I hope this can help anyone to know which file is the problem.
  3. Hi I'm currently running xenonauts community edition with the latest patch and a few mods (listed below), everything is working pretty smoothly, but for one detail. Civilians and aliens can open/close doors, Xenonauts can't, neither right or left clicking, giving a move order through or any control whatsoever is making a difference. I am a complete noob at modding so it might... Probably is my fault, I would like to know what files this problem may come from and if there is a way to fix this (as it is annoying as hell to have to blow up every ship doors I encounter). Mods used -Skitso's oppressive UI, -Skitso's Megamix map pack 2000, -Skitso's improved tile art and his sleek AI turn Cordially, to whomever may read.
×
×
  • Create New...