admiral
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Fair enough, but as I said earlier it's not about money but about loyalty and faith. The Kickstarter crowd paid money with a specific reward in mind, the people who preordered at full price back then did so because they believed in the project. Edit: Just to be clear, I only care about the game and not any rewards. Chris asked if we have any ideas and I just thought it would be a cool gesture. I think the Xenonauts community would be mature enough to accept this small token of appreciation but if not, that's ok. I just want to play the finished game, everything else is unimportant.
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I understand that. I just feel it's wrong to utilize that logic for the people who willingly gave more money to Goldhawk without any sort of promised reward.
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My humble opinion is that some things are worth far more than their monetary value. The people who preordered supported the game at a time when most people didn't even know it existed. Not only that but they actively helped spread the word. When Chris said that the base game will be cheaper and gave these people the option to get some of their money back, most of them refused because they believed in the project and wanted to support an independent developer. What isn't fair is saying to these people, who already proved that they don't put money first, "yeah you're less valuable to us because you paid less".
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How about our real names added to the Xenonauts soldier roster? It should be easy enough to implement and I'm sure it would be more than enough reward for the extra 10$. Also, I have the game preordered but I never registered it or played through Desura. Will I still get the email or do I have to do something else?
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So now Steam allows the sale of "early access" games, ie games that are still a work in progress: http://store.steampowered.com/genre/Early%20Access/ How about putting Xenonauts up there, Chris? You already have a deal with Steam if I remember correctly, so you could distribute updates to the game through the robust Steam system and give out Steam keys early to those who preordered. I say give it a look, it's bound to be a lot better than Desura. It would also be a great way of getting some more sales.
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Xenonauts vs Xcom Enemy Unknown
admiral replied to boredcanadian's topic in Xenonauts General Discussion
I think the Xcom fanbase is big enough for both games to be a commercial success That said, I am much more fond of Xenonauts because it stays true to the original formula. -
Yeah it's not really a problem, more like a mild annoyance.
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Just a bit more information, the url that appears when I get the message is this: http://www.goldhawkinteractive.com/forums/forum.php? If I just refresh I get the same "Forbidden" message. If I remove the "?" at the end and load the page, the forums appear.
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Every time I visit the forums, I get greeted with the following message right after I successfully log in and while the message "thank you for logging in" is on screen. It gives me the message right after it tries to redirect me to the actual forums: Forbidden You don't have permission to access /forums/forum.php on this server. Additionally, a 500 Internal Server Error error was encountered while trying to use an ErrorDocument to handle the request. If I refresh the actual page then I can see the forums normally, I just don't know why this message keeps appearing.
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Fully funded, excellent! Chris, get to work on those stretch goals! My personal favorite is more tile types. I would really love city tiles, if that's at all possible.
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I contacted Total Biscuit with a Kickstarter-related question for the mailbox, told him about the Xenonauts Kickstarter and suggested a new Kicksmarter video feature for Xenonauts and Carmageddon: Reincarnation. Fingers crossed
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First previews are popping up, news sites are reporting the start of the Kickstarter. We need to get Total Biscuit in on this, he's a pc gamer after all with a fondness for indie games and a huge following.
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Yes, the crashed UFO looks great (and the same goes for the dropship art but we've seen that before). High-res 2D looks great, I wish more developers would use it over 3D.
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I love the fact that these forums are every bit as multinational as X-Com was It truly feels like people from all over the world are rallying to support this promising game.
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Do it, my fellow compatriot!Every pre-order helps in building a better game for us!