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Kinky Kel

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  1. how does that work? Surely the flash bang itself is the object that causes the suppression not the person throwing it...
  2. That's a very detailed answer Sathra, cheers.
  3. Are there plans to change that Sathra? Like assaulting a base or something? freeing the country to re-open up negotiations and funding?
  4. So if you start a match with all your soldiers holding grenades instead of guns .... you can run out of the chopper screaming and throwing grenades everywhere.
  5. I soo wanted to see that. But all I've seen is the laser rifles.
  6. Yeah I quite like having the NPC's upgrade their gear. I do think it's kinda sad that we have to discuss the finer tactics involved in stealing this gear from the locals, as the full funded ant-alien invasion force doesn't have the money to make the gear to keep 'em up to date... hmmmmm
  7. Just because a few people from Steam are how do you put it? "Poisonous Toxic" Doesn't mean the majority is. I respect the fact that you have been here for a while, but you have to understand these new people are a new set of eyes looking at the game. They sure as hell don't need to be admonished for what you perceived as an aggressive post. Which in my eyes was far from it. Please don't paint everyone with the same brush, It's rude and downright arrogant. Now on to the post topic, I agree with the OP. It would be nice to have multiple options with thrown items. The idea/concept is sound. I'd like to put in that (If i remember correctly) items in the backpack would cost more to throw as you had to get them out, where as gear on your belt was quicker. Is this in the game do we know?
  8. Flares are ok, but what about a flash light? A flash light would be nice.
  9. Good to know it's not my ineptitude getting in the way for once Cheers.
  10. Night missions are important in the real world. They allow for stealth based operations. Bombing targets, getting in and out without being seen, assassinations, abductions etc. It would never work in this game as all the aliens must has thermal vision with just their eyes. You can't sneak up on shit and your troops must be walking around with friggen torches hanging off their pockets.
  11. Why can't it be a grenade fest? I love grenades. They were a pivotal invention in the art of war. Despite not being able to blow up terrain, a grenade landing at the feet of a soft bodied enemy would still cause gratuitous damage including massive bleeding. In the game at the moment, you can't even lob them over walls. At all. Every time I try, They end up at the feet my my soldier. Isn't that what they're used for? They're an indirect means of causing damage.
  12. Before I say anything, I know this is early release. But, I just can't keep up. This game escalates way faster than is possible to keep up .. for me anyway, I have the top end financial support from everyone except the Americas. I had a brilliant start with my current game. 2 fully setup bases with excellent air cover, early on I can accomplish missions without any issue ( few deaths, but pvts are my cannon fodder ). I just finished outfitting most of my squads with laser tech but didn't have enough money to fully equip wolf armour, just a smattering with my higher end chaps. Within a space of a month I've gone from fighting Light scouts and scouts to fighting Cruisers with heavy fighter escorts and Aliens that shoot me well out of my range with deadly accuracy (Wolf armour does shit vs a fully auto plasma rifle) I haven't unlocked the new fighter, my condors, despite (what I think) to be some excellent micro in fights just don't do enough damage. Most of the time I send in Foxtrots to fire their torp loads then run away and hope I can re-engage quick enough again once it's returned to base and re-armed. Once I do shoot something down, the ground fights are now nigh on unwinnable. I've got everything from colonels to captains and they just can't do anything. Moving from cover to cover usually get me reaction shot into the dirt and staying in cover, despite not having any armour on my pvts with good visual range I end up getting out visual-ed and again blasted into the dirt. Either I'm missing something horribly important, or I just suck at this game. My end result, after losing all my colonels and majors I'm running around with Pvts trying to fend off an invasion I have 0% chance of winning. Like I said, I understand it's beta and I understand there's an assload of balancing happening, I just thought I'd give you the patient perspective of a steam-purchased player. (So therefore relatively new). I'm adoring the game but after my 20+ restart I just can't enjoy it. Cheers, Kel.
  13. Ahh ok, I know you guys were currently neck deep in balancing. I'll keep plugging at it, I might get there just $400,000 for 1 fighter, that costs about as much as a base!
  14. Maybe I'm doing something wrong (please tell me if I am) But I can barely get a second base operational by the time I'm inundated and it's not financial worthwhile sending my fighters out because if I lose them I'm financially borked. Just as I get lasers for everyone in my squad It gets to the point where i can't keep up with the aliens. too many ships flying, too strong (Can't shoot them down quick enough. Foxtrots take an ass load out of my funds and losing one is debilitating. I'm not even going to go into the X-37) Basically I can't get the funding up far enough to get close to comfortable. Like I said.. I must be doing something wrong, I'm only playing on Normal
  15. +1 to this thread. Thank you very much for making this game, I'm loving it, even though the difficulty escalation has me beat. Maybe I gotta hold back on the research? I've met a few internet trolls in real life. Face to face they're generally cowards. Others are still flat out obnoxious and aggressive.
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