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Yevgeniy

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  • Biography
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  • Location
    Kiev
  • Interests
    Chess

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  1. Xenonauts I — 2014 year. Xenonauts II — 2026 year (approximately), +12 years. Xenonauts III — 2038 year.
  2. Thanks a lot for continued work on fixing the bugs.
  3. Indeed, why is a zero size file being downloaded?
  4. Special thanks for eliminating sorties and freezes.
  5. They write that at the moment there are at least three problems and all are critical: 1. A wild memory leak at any download (500 MB at a time) and 16 GB throws out every 15-30 minutes (it seems that for those with 8 GB the game crashes instantly when entering a mission, because even on a strategic map it manages to gobble up 5-6 GB). 2. Incomprehensible freezes at any moment of the game on a mission, it just freezes for a few seconds and then comes off, and so it is cyclical. And it doesn't really depend on graphics settings. 3. Very long loads, neither an SSD, nor a powerful processor and a lot of fast memory do not really affect the load. On a weaker configuration, levels load in 30+ seconds. All this was tested on 5800X, 64 GB memory, SSD A400 Kingston 240 GB separate and purely for games and of course the GTX1080.
  6. Thanks a lot! How this was not enough in the original X-COM!
  7. Thank you, the list of changes and improvements is impressive! Here's another thing to add stability to the game ...
  8. Can you find out what is the overall progress of the game? What's the release date?
  9. P. S. Helps run the game from the administrator.
  10. The main thing is stability. Now, if it occasionally started, then — a problem. =)
  11. Greetings and thanks! Where i can download mod "Kabill's Flame Thrower"?
  12. Thank's a lot for upgrade the test release.
  13. Thank you very much for excellent update!
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