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Matthew
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Matthew
Lead Tester
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01-13-2012
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Yesterday,
12:11
Matthew
replied to a thread
[v19 HF1 Ground Combat] Double click to stand, regardless of TUs
in
Experimental Build Bug Reports
Thanks for the report.
see more
3 replies | 46 view(s)
Yesterday,
12:11
Matthew
replied to a thread
[V19-Experimental/Ground combat] los of unit equipment in second mission
in
Experimental Build Bug Reports
Thanks for the save file!
see more
1 replies | 54 view(s)
Yesterday,
12:10
Matthew
replied to a thread
[v19 Experimental / Ground Combat] Ground Combat Loading Page Freeze
in
Experimental Build Bug Reports
We are working on solving the issue. Sorry I'm not a coder so i can't give you an ETA :(
see more
1 replies | 25 view(s)
Yesterday,
12:04
Matthew
replied to a thread
[V19 Hotfix1] Bug list
in
Experimental Build Bug Reports
They are all known issues i believe.
see more
3 replies | 68 view(s)
Yesterday,
12:03
Matthew
replied to a thread
[Experimental Build V19 Hotfix1-ground combat] crash on loseing or aborting mission
in
Experimental Build Bug Reports
It is a known issue :(
see more
1 replies | 33 view(s)
Yesterday,
11:58
Matthew
replied to a thread
[V19 Exp - Ground combat] Cannot path through destroyed wall
in
Experimental Build Bug Reports
I sent the bug to the level designers they should fix it up soon.
see more
2 replies | 53 view(s)
Yesterday,
11:56
Matthew
replied to a thread
Game crash
in
Xenonauts Bug Reports
Thanks for the report.
see more
4 replies | 62 view(s)
Yesterday,
11:55
Matthew
replied to a thread
v.18.3 Stable Steam version - Post Base Invasion
in
Xenonauts Bug Reports
If you changed their equipment for a mission, your decision stays permanent until you re-equip them either by giving them other weapons, or using the...
see more
1 replies | 24 view(s)
Yesterday,
11:52
Matthew
replied to a thread
[ V. 18 Stable 30/05/2013 - Geoscape ] Game Crashes at 12:17 September 23rd.
in
Xenonauts Bug Reports
Thanks for the report.
see more
4 replies | 44 view(s)
Yesterday,
11:52
Matthew
replied to a thread
Alien base mission erroneously results in mission failure screen on save - V18 stable
in
Xenonauts Bug Reports
Please attach the save file. It is hard to reproduce an issue if the save file in question is part of any steps to reproduce. You can attach the...
see more
2 replies | 39 view(s)
Yesterday,
11:49
Matthew
replied to a thread
[V18 Steam] Game freeze on alien incursion
in
Xenonauts Bug Reports
Thanks for the save file.
see more
3 replies | 31 view(s)
Yesterday,
11:44
Matthew
replied to a thread
[V18(steam build) - after combat ] Hey you stole my gun or pay me for that
in
Xenonauts Bug Reports
I believe you can keep it after a certain research, but i have to take a look into that.
see more
1 replies | 34 view(s)
Yesterday,
11:44
Matthew
replied to a thread
[V18 - Geoscape & Ground Combat] Arctic mission in Gulf of Mexico (Cuba/Florida)
in
Xenonauts Bug Reports
Thanks for the report.
see more
1 replies | 16 view(s)
Yesterday,
11:43
Matthew
replied to a thread
Game crashes at every end of ground combat
in
Xenonauts Bug Reports
Anyone having the crash issue: - are you using rockets \ grenades? - is there fire \ smoke on the map? For people with performance issues: -...
see more
10 replies | 153 view(s)
Yesterday,
11:40
Matthew
replied to a thread
[Steam ver 18 stable Ground Combat] Ground combat start freeze
in
Xenonauts Bug Reports
We are still working on the debug tool, as soon as it is done it should be out there for you guys. I ask for your patience we are working on this...
see more
25 replies | 417 view(s)
Yesterday,
11:38
Matthew
replied to a thread
[v18 STEAM] game crashes when engaging crashed landing ship at middle east
in
Xenonauts Bug Reports
I am not a froum administrator in terms of technical stuff. If it is disabled, i'm sure there is a good reason for that. It was enabled before, but...
see more
9 replies | 82 view(s)
Yesterday,
11:36
Matthew
replied to a thread
[Steam - Alien Base] - crash after deployment phase.
in
Xenonauts Bug Reports
It did, thank you. Sorry if i don't reply immediately there is a lot to do around xenonauts :)
see more
11 replies | 137 view(s)
06-17-2013,
12:53
Matthew
replied to a thread
[V19 Experimental 12/06/2013 - Ground Combat] Extended delay
in
Experimental Build Bug Reports
Can you tell me your system specs, might be related to that. I never had this issue happen, anyone else?
see more
2 replies | 99 view(s)
06-17-2013,
12:52
Matthew
replied to a thread
[V19 Experimental Ground Combat] Crash on terror mission compeletion
in
Experimental Build Bug Reports
Was there any smoke involved if you can recall?
see more
5 replies | 77 view(s)
06-17-2013,
12:51
Matthew
replied to a thread
Game crashes on mission completion
in
Experimental Build Bug Reports
You can attach a save file by uploading it to a popular file sharing site and paste the link here. (like dropbox)
see more
3 replies | 66 view(s)
06-17-2013,
12:50
Matthew
replied to a thread
Combat Shield on ground causes crash
in
Experimental Build Bug Reports
Just checked, it's in the bugtracker.
see more
3 replies | 68 view(s)
06-17-2013,
12:43
Matthew
replied to a thread
[steam v19 exp] grenade range
in
Experimental Build Bug Reports
It is a known issue.
see more
4 replies | 86 view(s)
06-17-2013,
12:41
Matthew
replied to a thread
[v19 Experimental / Ground Combat] base attack and defense issues
in
Experimental Build Bug Reports
Thanks ofr the report.
see more
1 replies | 57 view(s)
06-17-2013,
12:39
Matthew
replied to a thread
V19 crash
in
Experimental Build Bug Reports
Can you please attach a ground combat save game about the issue? Thank you.
see more
2 replies | 52 view(s)
06-17-2013,
12:38
Matthew
replied to a thread
[v19 experimental] bugs
in
Experimental Build Bug Reports
They are all known issues.
see more
8 replies | 103 view(s)
06-17-2013,
12:37
Matthew
replied to a thread
[v19 Experimental / Ground Combat] Dead Caesan visible on top of light scout (photo)
in
Experimental Build Bug Reports
It is a known issue. Some objects are not set up properly, if my memories are right.
see more
3 replies | 65 view(s)
06-17-2013,
12:36
Matthew
replied to a thread
[V19 Experimental: Geoscape]After ground combat, i cant use base icons except build b
in
Experimental Build Bug Reports
The new UI should fix it soon.
see more
5 replies | 71 view(s)
06-17-2013,
12:35
Matthew
replied to a thread
[V19 Experimental: Geoscape] Unable to save game
in
Experimental Build Bug Reports
Never give up man :)
see more
7 replies | 70 view(s)
06-16-2013,
13:05
Matthew
replied to a thread
[V18 stable - Xenonauts Base attack] divers"
in
Xenonauts Bug Reports
1, Nice find, thanks. 2, I never see it happen :( 3, Known issue. 4, Known issue. 5, Civilian soldiers do reaction fire as well. 6, Sometimes...
see more
4 replies | 90 view(s)
06-16-2013,
13:00
Matthew
replied to a thread
Game crashes with 2nd ground battle
in
Xenonauts Bug Reports
That one should be fixed during the development. We are aware that ships with escorts are buggy.
see more
5 replies | 109 view(s)
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Max_Caine
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12-28-2012
23:11
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Happy birthday! (at least, that's what the forum says!)
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About Matthew
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