shooty
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Sorry I was just guessing I havent looked at the game in about a year or so I think version 8 was the last I tried. I keep downloading the new versions but havent been able to dig into it yet. Anyways, If you figure it out I'd be interested to know as well.
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Yes they Are. I was Under the impression that base defense maps were generated based upon the actual base layout, so I thought it would be a good place to look. I had guessed that testbase.xml may have the starting base layout but Im bit busy atm so I dont have time to investigate properly
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I think that's here but i didnt check in an editor. Xenonauts\assets\maps\xenonautbase
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[v8.9 baseview] stores: Inventory math
shooty replied to shooty's topic in Xenonauts Bug Reports / Troubleshooting
Thanks for checking into this Mathew. -
[v8.9 baseview] stores: Inventory math
shooty replied to shooty's topic in Xenonauts Bug Reports / Troubleshooting
"Edited to add: the player is only compensated for the stuff he's committed to sell. " I can confirm this. Im getting same results for transfers as well. That is, the loss of 1 extra from stock with the above items. (figured i'd try while i was in there ) -
[v8.9 baseview] stores: Inventory math
shooty replied to shooty's topic in Xenonauts Bug Reports / Troubleshooting
I didnt test with all Items, oops. - the feedback it most welcome . I have tested again and my results are the same as yours. It is limited to those items. Thanks very much for testing this out. -
[v8.9 baseview] stores: Inventory math
shooty replied to shooty's topic in Xenonauts Bug Reports / Troubleshooting
I tested again. 45 of item X. I click the |> so 44 in stock + 1 to sell. Hit sell. 43 in stock. This has happened to me since 8.5 but I havent seen anyone else post about it. -
[v8.9 baseview] stores: Inventory math
shooty replied to shooty's topic in Xenonauts Bug Reports / Troubleshooting
Just one. It seems as if hitting the sell button adds one. (...and thanks for the reply) -
[v8.9 baseview] stores: Inventory math
shooty replied to shooty's topic in Xenonauts Bug Reports / Troubleshooting
Anyone else getting this? -
[V8.9 geoscape] ufo escaped
shooty replied to PheonixKnight's topic in Xenonauts Bug Reports / Troubleshooting
I have shot down UFOs and gotten the - ufo escaped to space afterward as well. -
[v8.9 ground combat] Equiping a plasma rifle CTD
shooty replied to shooty's topic in Xenonauts Bug Reports / Troubleshooting
We here to help find these troublesome bits so dont worry. I'm glad that it will be an easy fix. -shooty -
[V8.9 - Ground Combat] CTD during Hidden movement
shooty replied to shooty's topic in Xenonauts Bug Reports / Troubleshooting
Im not sure but I dont think so. I had cleared the map and was just looking for the last alien. It is Possible that an alien may have taken fire damage without me noticing.