Shrelock Posted January 21, 2012 Share Posted January 21, 2012 Enemy sprites also have incorrect sounds when wounded. Civillians also show up as a hostile unit, and when killed they play an odd sound (possibly a future alien race's noises) Also when attacking a ceasan non-combat unit they use the civillian/human sounds when wounded or killed Quote Link to comment Share on other sites More sharing options...
semisemite Posted January 21, 2012 Share Posted January 21, 2012 V8.62 - I'm having the same issues. Quote Link to comment Share on other sites More sharing options...
MrPyro Posted January 21, 2012 Share Posted January 21, 2012 Confirming that I have had the same issue. Also, bodies lying on the floor seemed to have got confused; on killing one alien it had what was marked as an Andron corpse, whereas others were marked as human corpses. Quote Link to comment Share on other sites More sharing options...
evansgreen Posted January 21, 2012 Share Posted January 21, 2012 Confirmed. Having the same issue, though this is the first build I play so I don't know if this bug is carried on from before or new . Quote Link to comment Share on other sites More sharing options...
Yunas Posted January 22, 2012 Share Posted January 22, 2012 Same here. V8.62 Quote Link to comment Share on other sites More sharing options...
Matthew Posted January 23, 2012 Share Posted January 23, 2012 This issue is fixed now. The next patch will contain it. Please be patient Quote Link to comment Share on other sites More sharing options...
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