Aklyon Posted October 28, 2012 Share Posted October 28, 2012 I'd rather not link anything at all to metacritic, scores aren't always accurate as to which games are great and which are merely just popular. Quote Link to comment Share on other sites More sharing options...
HWP Posted October 28, 2012 Share Posted October 28, 2012 Among everyone I know, opinions on EU range from "No TU, no play" to "Meh, but had fun anyway". And on every forum I frequent. Maybe one person per forum screams awesome. Yet it seems to be going through the roof in reviews. The hell? Really I have little trust in them by now. Even people I know often turn into dolts when writing a review. But forget that - I myself can't help but laugh at the naivete of one review I did 4 years back. Why? I guess it's just hard to be objective when writing for a large audience, you want to either attack or praise your subject. Quote Link to comment Share on other sites More sharing options...
Vivisector 9999 Posted October 28, 2012 Share Posted October 28, 2012 I guess it's just hard to be objective when writing for a large audience, you want to either attack or praise your subject. Trust me, the large audience has nothing to do with it - it's hard for most people to be objective anywhere ever. Most of the time, if you really want "objectivity" in the video game world, you have to find demos or watch gameplay footage and decide for yourself. Myself, I wouldn't say the new XCOM was "awesome" or through the roof. But I thought it was better than "meh enjoyed it anyway". I actually would compare it to the earlier Sid Meier's Pirates remake - a great game in its own way, and something I'll have a blast playing through now and again, but... I don't know, there were just a few things keeping it from being endlessly, obsessively replayable. Quote Link to comment Share on other sites More sharing options...
HWP Posted October 28, 2012 Share Posted October 28, 2012 Trust me, the large audience has nothing to do with it - it's hard for most people to be objective anywhere ever. Nah, it's pretty easy to be objective with a friend. Moderately possible on a small forum. But when you write for an audience, you start getting artsy, and that gets in the way of being objective. There's a million ways to praise a car that goes a million miles an hour, but only so many to say it can do 140. Anyway, back on the topic: still have doubts, screens would help everyone see it. Quote Link to comment Share on other sites More sharing options...
TornadoADV Posted October 28, 2012 Share Posted October 28, 2012 I think the new XCOM was awesome, I knew full well what it was and what it wasen't. Everybody who thought it was going to be UD with new graphics deserves all the misplaced and preventable disappointment they got. That's what Xenonauts is for. Quote Link to comment Share on other sites More sharing options...
GoodGuyEddy Posted October 28, 2012 Share Posted October 28, 2012 Yet it seems to be going through the roof in reviews. Gotta blow that fanboy cock, man. Quote Link to comment Share on other sites More sharing options...
AvistTorch Posted October 28, 2012 Share Posted October 28, 2012 (edited) TBH, I'm getting kind of sick of going into random topics and seeing them hijacked by this same old discussion. Fully understand the temptation to continue it (heck, I did so in a previous version of this comment), but aren't there other places for it? Edited October 28, 2012 by AvistTorch Quote Link to comment Share on other sites More sharing options...
Gorlom Posted October 28, 2012 Share Posted October 28, 2012 (edited) TBH, I'm getting kind of sick of going into random topics and seeing them hijacked by this same old discussion. Godwin's law of XCOM analogies? Edited October 28, 2012 by Gorlom Quote Link to comment Share on other sites More sharing options...
Jean-Luc Posted October 28, 2012 Share Posted October 28, 2012 Guys, my mention of Metacritic was a reference to that F3: New Vegas thing where the devs were denied their bonus because of the MC score. It was just a joke. It definitely wasn't meant to spawn a dozen EU posts. Quote Link to comment Share on other sites More sharing options...
Chris Posted October 28, 2012 Author Share Posted October 28, 2012 I do tend to agree with AvistTorch here. Quote Link to comment Share on other sites More sharing options...
TornadoADV Posted October 28, 2012 Share Posted October 28, 2012 Gotta blow that fanboy cock, man. Stay classy, brother. Quote Link to comment Share on other sites More sharing options...
GoodGuyEddy Posted October 28, 2012 Share Posted October 28, 2012 Stay classy, brother. Why thank you kind sir. I will certainly keep displaying a high standard of etiquette and superflous manners further. Quote Link to comment Share on other sites More sharing options...
TNoyce Posted October 28, 2012 Share Posted October 28, 2012 I think I grasp the concepts, but I agree with others on this -- I'd like to see some screenies please, when you have the time to create and post them. Quote Link to comment Share on other sites More sharing options...
TornadoADV Posted October 29, 2012 Share Posted October 29, 2012 I think I grasp the concepts, but I agree with others on this -- I'd like to see some screenies please, when you have the time to create and post them. As I understand it, it's like how EU handles combat inside UFOs, the facing wall and ceiling of the UFO vanishes into a blue outline of the hull so you can see inside. Quote Link to comment Share on other sites More sharing options...
Chris Posted October 29, 2012 Author Share Posted October 29, 2012 Yup, except the outline is only at floor level. We're working on some now; the artist misunderstood my initial request so we're correcting it up today. Quote Link to comment Share on other sites More sharing options...
Gazz Posted October 29, 2012 Share Posted October 29, 2012 Hmm. This sounds like what I suggested on the first page of the first such thread. I like it! =P Quote Link to comment Share on other sites More sharing options...
Chris Posted October 29, 2012 Author Share Posted October 29, 2012 Hmm. So you did. I guess you get Aaron's cookie then. Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted October 29, 2012 Share Posted October 29, 2012 I don't think anyone read that post Gazz. It wasn't 12 pages long with an indecent amount of details so we all figured it wasn't really you Quote Link to comment Share on other sites More sharing options...
Gorlom Posted October 29, 2012 Share Posted October 29, 2012 I assumed it was simply overlooked because the concept is kind of hard for (me at lest) to visualize. And I probably did not completely understand the problem to begin with Quote Link to comment Share on other sites More sharing options...
Jean-Luc Posted October 29, 2012 Share Posted October 29, 2012 I don't think anyone read that post Gazz.It wasn't 12 pages long with an indecent amount of details so we all figured it wasn't really you Yeah, TS;DR. Quote Link to comment Share on other sites More sharing options...
Skvid Posted October 29, 2012 Share Posted October 29, 2012 (edited) Might be a bit off topic but what about things like units hiding behind building walls? I was thinking that maybe something like fallout1-2 transprency "aura" around unit would be nice. I'd love to have camera option that would turn the walls off entirely though. Like that feature in sims games... i feel shitty for mentioning that game here but yea. That way you wouldnt need to code which tile "activates" the no-walls mode. Edited October 29, 2012 by Skvid Quote Link to comment Share on other sites More sharing options...
Gorlom Posted October 30, 2012 Share Posted October 30, 2012 the transparency aura can't be done unfortunately. the game engine doesn't allow modifying anything on the go like that, you'd need to replace the entire sprite... it is possible the toggle all walls to ankle height would be possible though. (since TGL RF works) but it would mean more work for Aaron with extra ankle high tiles Quote Link to comment Share on other sites More sharing options...
Snozy Posted October 30, 2012 Share Posted October 30, 2012 2-part UFO missions... how many every month its horror crycrycrycry!! Quote Link to comment Share on other sites More sharing options...
Max_Caine Posted October 30, 2012 Share Posted October 30, 2012 Snozy, go back and read the first post of this thread, please. You're flying off the handle for no apparant reason. Quote Link to comment Share on other sites More sharing options...
Chris Posted October 30, 2012 Author Share Posted October 30, 2012 Updated the first page with this: www.xenonauts.com/devimages/testUFOwalls.jpg That's not final, but it's the basic concept. The art could be improved a bit though. Quote Link to comment Share on other sites More sharing options...
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