Jump to content

Visuals Blocked Via Walls


Recommended Posts

So, Any Idea what the plan is for wall blocking the visual of my soldiers and Aliens?

Anytime you have an entity next to a wall/building on the NW or NE facings, its is near impossible to see them. And when you are moving a solider for example down the sidewalk on the NE facing, you can't see the colored blocks denoting the movement costs/reserve left over.

I would assume this would need to have a way to have walls cut away when there is someone there, but that would be too obvious when there is an Alien standing there. perhaps .. I dunno actually

Edited by Mandabar
Link to comment
Share on other sites

Cool Beans.

On a side note, I've noticed you can't see what is on other levels unless you ARE on that level. For example, I can't see the top of the corvette downed ship unless my guy is on the 2nd level. And if they leave the 2nd level to go to 1st OR 3rd, I no longer can see the 2nd level view of the top of the corvette ship. And yes, I toggle the TGL RF button to see if that is the issue. Another minor thing =)

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...