CheekyCT Posted February 11, 2017 Share Posted February 11, 2017 (edited) Steps to reproduce: - load the saved game. - pass time until the new wave of UFO invade. - intercept with all combat planes. - if your planes intercept the UFOs prior to Alenium missile/torpedo research completion, they will have missiles and fight normally. - if your planes intercept AFTER the research, they will have no missiles/torpedoes. - repeat by equipping torpedoes if you want to check, as they behave the same. - I have not tested this for plasma and fusion upgrades, but its possible they behave the same way. Mods used: Xenonauts Fix Pack, Raz's NoHiddenMovement, Mikiztli's Stun Gun, Mikiztli's Nifty SMG, Mikiztli's Hot Flamer, Instant Grenades, Don't Forget to Bring a Shotgun, Cover indicator Overhaul Minimalist, Larger Living Quarters, 120 degree view angle, AWACs and fuel mnod, Ambience Forest, Khall's more portraits, Extended Weapon descriptions for fighters, Khall's tundra Tileset, Lore+, NewCars, Random Map Pack (Arctic collection, Desert Style, Farm Edition), skitso's alien base booster pack, skitso's Improved Tile Art Pack, Skitso's Ultimate Megamix Map Pack 2000, Armoured Assault! Geoscape combat.sav Edited February 11, 2017 by CheekyCT clarity Quote Link to comment Share on other sites More sharing options...
Solver Posted February 11, 2017 Share Posted February 11, 2017 13 minutes ago, CheekyCT said: Steps to reproduce: *drool* Quote Link to comment Share on other sites More sharing options...
Solver Posted February 15, 2017 Share Posted February 15, 2017 I can't load the save because of the mods. I can't use the Steam Workshop. Can you throw a zip with the item-adding mods (the flamers, stun guns) somewhere? Quote Link to comment Share on other sites More sharing options...
CheekyCT Posted February 23, 2017 Author Share Posted February 23, 2017 Woops, didnt see your post, sorry for delay. I think this is all of them. weapons mods.rar Quote Link to comment Share on other sites More sharing options...
Solver Posted February 23, 2017 Share Posted February 23, 2017 Thanks - this should now be fixed! Quote Link to comment Share on other sites More sharing options...
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