zzz Posted April 2, 2012 Share Posted April 2, 2012 (edited) How this work and what I about. Where we can walk and can we see through for target maps squares determined by invisible "boxes", I alter some of them. It's hard for me to explain - I did the picture instead. http://www.mediafire.com/download.php?tx273sf40a8p0f4 Maybe this must be "mods" but this is maps actually. Edited April 2, 2012 by zzz Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted April 3, 2012 Share Posted April 3, 2012 Definitely maps rather than mods Looks good, some of the current map content is still at an early stage in the alpha releases so a few tweaks are useful. Don't forget to back up your work for the next build though! Quote Link to comment Share on other sites More sharing options...
Chris Posted April 4, 2012 Share Posted April 4, 2012 Yeah, this is a good idea. As Gauddlike says, the maps are still in flux but this sorta thing may be useful in beta. Quote Link to comment Share on other sites More sharing options...
IceVamp Posted April 9, 2012 Share Posted April 9, 2012 Dammnit, I keep reading zzz's posts with a Russian accent! Great work zzz! Quote Link to comment Share on other sites More sharing options...
winterwolves Posted April 9, 2012 Share Posted April 9, 2012 That would be great! Some of the LOS in the game is too rigid at the moment. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.