llunak Posted September 28, 2014 Author Share Posted September 28, 2014 I see in the change log that you've possibly found a fix for the animation skip crash. Is the skip animation function now going to be set to default or is it going to remain off for further testing first? (Asking because in just over a week I should be in a position to do some testing again if it's needed). I'll post about that when 0.30 is officially out (pending Steam update). In short, I'll set it as the default if nobody confirms the problem still exists with 0.30. Quote Link to comment Share on other sites More sharing options...
podbelski Posted September 28, 2014 Share Posted September 28, 2014 Thanks llunak for the 0.3. The game finally feels complete! Amazing job! New music for alien bases and base defence missions work like a charm! strange, I don't see any music files in the installation... what are you talking about Skitso? Quote Link to comment Share on other sites More sharing options...
Skitso Posted September 28, 2014 Share Posted September 28, 2014 The code just supports it now. You need to add the music yourself. Quote Link to comment Share on other sites More sharing options...
Hister Posted October 1, 2014 Share Posted October 1, 2014 Skitso, can you provide me with the music files you use for alien bases and base defense missions? Quote Link to comment Share on other sites More sharing options...
Game_tester Posted October 2, 2014 Share Posted October 2, 2014 good news ! Quote Link to comment Share on other sites More sharing options...
silencer Posted October 5, 2014 Share Posted October 5, 2014 Has something been changed / moved in regards to enabling damage / suppression text for Insane difficulty? Switching to 1 does not work anymore - at least for damage against aliens. Quote Link to comment Share on other sites More sharing options...
llunak Posted October 5, 2014 Author Share Posted October 5, 2014 It looks like I've renamed the option while doing a cleanup without realizing that it's been there for a while. Quote Link to comment Share on other sites More sharing options...
silencer Posted October 5, 2014 Share Posted October 5, 2014 The corner fighting I think is broken now. Most of the shots hit the wall in front of the soldier instead of using "lean". This happens when soldier is facing the wall when he shoots at the enemy. Quote Link to comment Share on other sites More sharing options...
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