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Found 3 results

  1. I see you're preparing friendly AI soldiers So I have the following suggestion, that to me seems a cheap way of varying/spicing things a bit: How about having a probability of encountering unfriendly (aliens allied) soldiers when doing any kind of mission inside a territory of a country controlled by aliens? It is just normal to expect that an alien-allied country, sends help for their extraterrestrial fellows when they're in trouble. It could be a raw 50% possibility to keep it simple, but ideally for ufo recoveries the probability of enemy soldiers appearing should increase with time: the more late you get to the ufo, the higer the possibility that the "alien rescue squad" is there. Alien bases instead (when they are placed in an alien-controlled territory, of course), could always have enemy soldiers; but this may conflict with the flavor you want the alien bases to have. (Missions in those territories would then be more difficult/dangerous, it is a wanted thing). Aaaand If you want to exaggerate, you could have human-only base raids: basically an alien-controlled country sends an airship full of soldiers to invade one of the player bases, instead of having the usual ufo full of aliens. Sort of like in X-Com Apocalypse, where the corporations could autonomously attack a player base. Though I don't know how Xenonauts works with the matter of base invasions, and this last portion sounds way less cheap to implement than the other one. Thanks for the attention.
  2. When we lose sponsor (country) - this country is in alliance with Aliens right? So maybe missions on territory of this country should consist Aliens & Humans teams. Soldiers guarding UFO or Aliens base as reinforcement. Maybe if we will atack UFO or atack crashed UFO they will come (land) with own squad to defend UFO? Maybe even muted humans soldiers? Maybe their aircrafts will be shooting down ours? Good or bad idea to implement this aspect?
  3. In light of the fact that friendly military and law enforcement personnel will be involved in ground battles, I was wondering if human enemies could possibly be engaged in battles when fighting on the territory of nations who have signed pacts with the aliens? I think this would be an interesting addition that would vary the dynamic of the battlescape a bit. It would also mean there would be slightly more in the way of consequences for losing funding nations. I'm new here and I apologize if this potential feature has already been discussed--couldn't find it on the forums. I also wanted to say that I greatly appreciate the developers for creating something that embodies the spirit of the original X-Com, in light of the populistic dreck currently being produced by 2K. Good ideas will produce better products than big budgets, every time!
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