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  1. The Good! Alien Reactions: Aliens don't have ridiculous reactions! I.E. In the last build if I so much as turned a Xenonaut Operative when he was behind an alien, he'd turn around and blast the poor Xenonaut away. Camera: Has been fixed! No longer does it track every single tile that a civilian or alien does when it's their turn (Was pretty trippy on the eyes). It's more like the original X-COM where when the NPC moves to the edge of the screen then it centres itself back on the NPC. Which is a nice feature. Androns!: A new alien species which I assume are alien cyborgs! They look cool and are pretty challenging foes in that they take plenty of shots to go down! Xenonaut Reactions: Finally the troops react more when an Alien tries to murder them in cold blood! So now troops will return fire provided they have the turn units. Female Troopers: Yup this makes me happy because the original X-COM had fem troopers... That is all. The Bad! Female Voices: I hope that there is still more work done to the female troops. Don't get me wrong I like that they share a unisex sprite because they can, but I can't stand hearing male yelps of pain as a WOMAN takes a plasma shot to the face. That could be me just nitpicking though. We got bugs: For some reason I could not hire any new soldiers on the Geoscape base management. This was quite frustrating. Also Xenonauts keeps crashing. Once during a battle, twice during the Geoscape. Also I literally have had no alien activity yet... Which is a little concerning for obvious reasons. The game is centred around stopping an Alien invasion on Earth, yet the aliens seem to have forgot where Earth is... Controls: Considering I do not have a scroll pad on on my mouse pad for my Laptop I am still having troubles with not being able to click and drag the scroll bars at the side of each in-game window (Predominantly the 'Personnel' tab) which can be a little problematic. Window Mode: I can't get the game to work in a Window, personally I prefer playing games in a Window mode. Thanks for taking the time to read and I hope this is helpful in your pursuit to making Xenonauts the best it can be. There maybe more to come but I'll report as I run into it.
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