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Blighte

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  1. Thank you, Kamehamehayes! I will give this a try and see what happens.
  2. Hello everyone! I noticed that, more often than not, when I kill an enemy, their footsteps glitch and keep sounding. Is there a fix/patch for this? Just curious. Great game! LOVE IT! Looking forward to Xenonauts 2!
  3. Thanks for the reply, Chris. I'll give that a try and see what happens.
  4. Running 1.57 stable. Game locks up during carrier missions when trying to fire with Ctrl+left-click on any environment or enemy target. (Update) The game locks up every time on every map, regardless of what you target with Ctrl+left-click. Tried verifying files through Steam, no help. Tried rebooting computer, no help. Tried reinstalling game and starting a fresh game, no help. Locks up every time. Have to Ctrl+Alt+Delete, run task manager, and end application. Unable to take a screen-shot due to game locking up. (Update) The game locks up when targeting aliens on Battleship missions. Did not use Ctrl+left-click. I targeted an alien, left-clicked, then the game locked up. I had to Ctrl+Alt+Delete to Task Manager to close the game. (Note: This is a fresh game. Not an old saved game. Problem seems to happen more frequently the further into the game I get.)
  5. I have found many LOS issues still exist. My Xenonauts have been shot through rocks, walls, and even one dumpster. The rocks and dumpsters were direct shots literally through said objects. The walls, however, have been at angles, but the angles suggest that the shot should not have been able to hit the soldier since the alien was approximately two to three spaces away but unable to be seen while being fired upon. Are there any fixes for LOS in the upcoming stable 1.5? Thanks in advance, Eric
  6. I still get the occasional bug that does not allow me to select my bases in the base management screen because the different base tabs are blank/invisible.
  7. So I was assaulting a downed medium aircraft yesterday. A Ceasan was directly behind the spaceship door, occasionally poking his head out and taking pot-shots at my troops. On my turn, the door was closed and I had an epiphany...shoot the closed door with a stun rocket and see what happens. Sure enough, the stun gas rocket exploded against the closed door, the alien got the full blast of the gas, and down the alien scum went...all behind a closed, solid, air tight, alien alloy, metal door. Is this working as planned or should the stun gas have stayed outside the door and not affected the alien at all?
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