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SaintD

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10 Good
  1. Can you slow the MIGs down now? It seems suicidal of the pilot to overshoot a UFO when she is right on it's six and waiting for tone. It also seems fiddly to have to manually turn the aircraft in a quick circle to keep from overshooting and straying into the kill zone. [edit:] Oh, I just spotted the throttle. That helps a lot. Maybe I should read the manual or something. Gosh those fighters are tough and numerous and it's only the first week. I'm going to run out of fighters at this rate.
  2. I'm an experienced (but by no means expert) AI coder, so I would like something with some meat on it rather than just knobs to twiddle. That's just my preference. Of course I want to see this game be as mod-able as possible in every aspect.
  3. What I would really love is a mod-able AI system that would allow people to write plug ins for the AI. Ideally it would be a hook to some popular scripting language. Unlike a real-time game the performance penalty wouldn't really matter.
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