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Greyson

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  • Location
    UK
  • Interests
    Gaming, writing, reading, creativity in all its forms and people with kindness and decency in them.
  • Occupation
    Writer
  1. I had put some thought into that kind of development yes, I also thought about having a randomiser on events - so if there was 13 events in 1979, it would only show a random 6 and keep unseen events to add freshness to the next playthrough. I'd even thought about how to present them, perhaps with historical or photoshopped images of the real events, in a news item box on the lower left of the screen. However with all of these approaches (especially the one you are considering where play success or failure gives divergent endings) I think we are probably too late in the development cycle to add it. Maybe I'm wrong, but the last I heard Chris was still talking about a release date later this year, and with the game not currently in a release state, and with the extra work the kickstarter introduced I just cant see there being time to introduce a RPG style framework on the campaign. What I was thinking was simple event messages similar to those currently in the game tied to dates that correspond to historical / alternate events. I think if we ask for more than that at this point, we are probably asking too much. Yeah I like the idea of it, but there would have to be an alien motivation for it, to justify building a reactor map and having aliens attacking it a lot. If aliens wanted to cut the power they could shoot if from orbit, so they would have to need something on the site to send their troops in for. I cant know of course, but I'd suspect it would become a lot more popular. Of course it would be controversial, but people would get to see the alien defeated (oops, spoiler) so I think it would be taken as a very opportune message of hope and triumph for humanity. I hadn't heard of that, I just read up on it. I'm glad I'm still wearing my tin foil hat! I don't know, if there are storyline aspects to the game's progress I'm sure crazy secret projects would fit in somewhere, but mainly I was only thinking of how real and known events would change in the context of alien invasion, events that people would recognise - but there's nothing wrong with your suggestion.
  2. Really nice work and initiative. However I too would prefer not to see skull type medals in game. From my perspective, we will be controlling humanity's finest forces with the best resources in a unified effort to defend itself. From that starting point, using imagery of death and doom doesn't fit with the ideology, and feels wrong. For me it brings Nazi SS symbols to mind, which is probably the antithesis of what we should be aiming for. In my opinion, medal symbols should be positive and humanist. I'm thinking along the lines of Eagles, the Earth, Shields, maybe something like Da Vinci's vitruvian man. Something that highlights the best ideals of humanity. On a different subject regarding earlier arguments I read, I don't think there is anything wrong with using purple heart as a medal. Yes it is very American, but its also iconic, and it means something. We could make something original just for the sake of being original, but my feeling is that any imitation medal with a different name would be lesser.
  3. I was re-familiarising myself with the alpha yesterday and I have a suggestion for enriching the feel of the game. Obviously, we didn't get invaded by aliens in 1979 (tin foil hat on just in case), but if we had, our culture and history would have been fundamentally impacted. As the game stands at the moment, there are 'spooky' events that happen as a result of the alien influence - for example I noticed one that said something like 'fishermen report miles of dead marine life', which is great, and really adds to the feel of a world reeling from alien contact. What I thought would be even better would be to expand that feature to include the world events that might have changed if humanity was in a losing battle with aliens. So I did some digging and came up with some examples. 1979 examples: Real history: USSR Invades Afghanistan Game event: USSR pulls out of Afghanistan, troops fortify Moscow Real history: Margaret Thatcher elected as first female Prime minister in UK Game event: Incumbent James Callaghan retains leadership of the UK. "In times like these, we just cant have a woman in charge" - Member of parliament (please note, sexism added for illustration only) Real history: Salt II arms limitation Talks signed by US and USSR Game event: US and USSR sign joint weapons development program to target alien threat Real history: Three Mile island Nuclear Accident after fire at reactor in Pennsylvania US Game event: Evidence of alien interference at three mile island disaster, claims GPU spokesman Real history: The Dictator Idi Amin is deposed in Uganda Game event: Idi Amin expands militia forces in the name of 'Protecting our people'. Real history: The Sahara Desert experiences snow for 30 minutes. Game event: The Sahara Desert experiences snow for 30 minutes. (seems weird enough!) Real history: Lord Mountbatten and three others assassinated by the I.R.A. on August 27th Game event: I.R.A leaders and British forces sign ceasefire Real history: Kramer vs Kramer top grossing film of the year Game event: Alien opens to packed cinemas, becomes top grossing film of all time Anyhow, you get the idea. I just thought it might be something simple enough that it could still be added, yet interesting enough to be of value. Historical examples taken from http://www.thepeoplehistory.com/1979.html and http://en.wikipedia.org
  4. While I would like to hear more updates, I'd rather know they were working hard on it than spending time satisfying my curiosity. I think a lot of us have seen games recently that were rushed out and suffered from lack of attention, we don't want that here. Personally, I've been waiting for a game to recreate the X-com feel since enemy unknown in 1994, so I can wait a bit longer.
  5. I think it actually wiped all of my post history... or that could have happened when the forums upgraded - I haven't visited as often as I should.
  6. I have been checking the site periodically, but completely missed the kickstarter buildup and donation period. I know, sucks to be me. I apologise if this has been answered in one of the previous 61 pages, I haven't read through them all, but I think I saw a message Chris posted saying that there would still be opportunities to donate for kickstarter-type game advantages after the kickstarter deadline. Is this still the case, and do we have any information on that yet?
  7. Hmm, I had something to say but was distracted by the 50 cal goodness. Ah yes, going to try to download the latest version and see where we are at. I am really exited about the game, but I try not to visit too often on the old 'watched pot never boils' theory. I'm hoping that I'll log in one day and see a steam download code waiting for me... ahh good times ahead!
  8. Thanks for the June update - I expect it wont be long until we will be hearing what you got up to in July
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