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Looks nice with the icons, but I like the old "feel" to the map a bit better. Looked a bit more dark and "doomsday is coming"-kinda style
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Thanks for the update
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voted "partial" but wanted "toggle"
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[unofficial] POLL : UFOs & Being Horrible
Sjaka replied to Kreny's topic in Xenonauts General Discussion
+1 for splitting only large ufos- 25 replies
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- design
- ground combat
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(and 1 more)
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Molotolv cocktails and suicide belts
Sjaka replied to monoko's topic in Xenonauts General Discussion
It would be nice to have the option, so if one of my men got killed in hand to hand, the alien doing it, would get a scar or two. Kind of like the trick with the armed proximity grenades on everybody, to make sure guys who fell to chryssalids, would get a kick in the balls, when they got up again -
I'd watch it!
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Yeah, that's because they ROCK, and make HEADSHOTS and cool stuff all the time. I wouldn't like to be near a person with a gun in each hand either, because then i'd be DONE for. I mean, it worked out fine in JA2
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IMO I would rather have a V15 release when Chris gets back from vacation, in opposition to a hasty V15, and time used to make the current progress gamefiles playable
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yeah, the knife could give normal damage, and the wrench could give stun-damage. And the sound also. Must have, haha
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If the drones were to be unmanned, and without weapons, I guess they would only provide scouting. In game terms, I guess the deployment of the drones could happen when the drop ship was about to land, as the drop ship sprays the surrounding area with 10$ drones, scouting the area around the chopper. Kinda like this: http://www.youtube.com/watch?v=IJv8VZC1UVo Except maybe not a million drones, but seven, or the likes. This would of course take away the experience of scouting the area by yourself.
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I just skimmed this thread. Period
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yeah, I haven't noticed the flashbangs until now, but nice "addition"
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I usually stack two or three xenonauts behind the tank, since I haven't experienced it "dying" yet. No problem using shotguns in open enviroment then, since the aliens don't shoot through the tank.
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As someone pointed out after the whole restore-business, I agree that the old badges look more badass
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What's been going on with the website then?
Sjaka replied to Chris's topic in Xenonauts-2 Releases & Patch Notes
Heh, sneaky way of getting a lot of twitter-followers Nice with an update though