Jump to content

Khelekdor

Members
  • Posts

    10
  • Joined

  • Last visited

Reputation

1 Neutral
  1. My suggestion is to fully use the capabilities of the new 3d engine and add some dynamic camera angles. Something similar to what we've seen in Incubation or modern XCOM - zooming, closeups, first-person view, both durind enemy and xenonauts turn. Ideally, these sequences should be skippable and|or the player should be able to adjust the frequency of this "dramatic cam". I think the turn to 3d should really make an ipmact, like the difference between Final Fantasy 6 and 7 (another impressive exmple of 3d camera in battles).
×
×
  • Create New...