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Ailuro Dragon

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  1. Hi, Chris - has the fix been submitted to GOG at this point? They're still showing 1.63, so I can nudge them if so.
  2. Whenever I start the game, the music and sfx volumes are set at maximum, and other options (fire with reserved TU, skillup display after mission) appear to be restored to default values. Even after loading a saved game I have to change these values back. This was not the case with the wine-wrapped version - is there a workaround or fix?
  3. I have recently installed the Linux native version supplied by GOG, and am encountering an issue where there is a white box around the cursor. Cruising the Steam forums (https://steamcommunity.com/app/223830/discussions/0/458604254440949610/) indicates that the porter has fixed this problem in the experimental branch in late January 2016, but since that is not what GOG provides, I am wondering what the ETA is for having this fix in the stable branch of the game. Alternatively, if game/assets/cursor.pfp is the problem child, can the revised version of this file from the experimental branch be made available for download until such time as the fix migrates to the stable branch? (and the stable branch gets to GOG?) Thanks, and Happy Easter!
  4. Just noticed this native Linux build on GOG. Will the savegames I created under the wine-wrapped Windows version of the game still work with the native Linux version, if I replace it?
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