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Atomiswave

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  1. I was not using enhanced crash site mod, so it's probably 0.34 problem.
  2. Black tiles on water usually appear on arctic maps. Mods: Skitso improved tile, alien booster, ultimate map pack, restored community maps, random desert, farm, arctic collection, armored assault, new cars, lore+, Khall's portraits, tundra set, extended weapon descriptions for fighters, ambience forest, furies terror and dreadnoughts oh my and khall select next. Ground.sav Ground.sav
  3. Trees on screenshot could be walked upon. Trees.sav Trees.sav
  4. When I hit end turn, game indefinitely hangs. Mods: Skitso improved tile, alien booster, ultimate map pack, restored community maps, random desert, farm, arctic collection, armored assault, new cars, lore+, Khall's portraits, tundra set, extended weapon descriptions for fighters, ambience forest, furies terror and dreadnoughts oh my and khall select next. Hang.sav Hang.sav
  5. I think i found another potential roof bug. As I remember from last playthrough long time ago, I didn't need to change roof mode in order to see inside large UFO. I am using 34 stable. Roof.sav Roof.sav
  6. I found a way to reproduce floor bug. If you enter UFO with bugged floor and then save and reload, somehow problem gets fixed itself. So the trick is to stand by the closed door, save and then enter ufo. Here is save file, just enter with Col.Niklas Bauer through the door in front of him and you will see bugged floor tiles. Tiles.sav Tiles.sav
  7. Thnx, i will provide a save with floor bug. Please upload updated XCE soon, so I can continue testing.
  8. Whatever roof option is used, I can't see inside first floor in large cruiser ufo. Only ground mode partially works, but in that case almost all objects are invisible. Also, i constantly see terrain tiles in ground level. Maybe I activated too many map mods? For now it only happens in cruiser ufo. I am using newest 34 release. Roof on mode looks the same like normal mode. I am using: Skitso improved tile pack/alien booster pack/ultimate map pack, restored community maps, random desert/farm/arctic collection/armored assault, new cars, lore+, Khall's portraits/tundra set, extended weapon descriptions for fighters, ambience forest and furies terror and dreadnoughts oh my. Ground.sav Ground.sav
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