-
Posts
2,346 -
Joined
-
Last visited
-
Days Won
85
Content Type
Profiles
Forums
Events
Downloads
Everything posted by Charon
-
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Charon replied to Charon's topic in Completed Game Mods
There is not much to translate yet. What you are writing is very confusing. Escorts of UFOs dont independently shoot down chinooks, if you get attacked the main UFO attacks. Ofcourse you have the option to shoot down the escort before the main UFO lands, just engage in an airfight and shoot the escort down. its currently not possible to increase view with weapons. -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Charon replied to Charon's topic in Completed Game Mods
A lot of people seem to have problems with the installation - guess what we are working on. Cheers -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Charon replied to Charon's topic in Completed Game Mods
We have revised the armour system, introducing armour classes with very specific features and roles to take on. You will be able to try them out in the next version. -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Charon replied to Charon's topic in Completed Game Mods
Yes. it is a terror unit. Too excessive ? Thats terror units for you, i think thats a nice touch. -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Charon replied to Charon's topic in Completed Game Mods
its ok. -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Charon replied to Charon's topic in Completed Game Mods
confirmed the bug with the save. I guess it definitely has something to do with the reactionmelee. And with loading a save. Here is an example below that verifies that reaction shots at melee range are definitely possible without a freeze - while i also confirmed that the reaction shot from loading a save freezes the game. I guess this is yet another example of what goes wrong when you load a save. It might help or not but the most stable saves are manuell ones. manuell > auto > quicksave. -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Charon replied to Charon's topic in Completed Game Mods
invisible walls wont get fixed by me, if somebody else has the time though ;). screenshots: win 7 ? deactivate aero, otherwise google your OS + take ss in game There is a known bugs section in the main page, otherwise we immediatelly fix most bugs or put them under the known bugs issue tracker and try to fix it later ( main page ) or state that this won´t be fixed, at least not by us -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Charon replied to Charon's topic in Completed Game Mods
You are welcome, your game looks to be perfectly set up, so everything should be working now. if something happens we can properly troubleshoot it. good luck -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Charon replied to Charon's topic in Completed Game Mods
grenade.knife -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Charon replied to Charon's topic in Completed Game Mods
i agree, but i also had a case where someone extracted each individual rar file - which is not the point in a multirar file. Onto the knife issue . -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Charon replied to Charon's topic in Completed Game Mods
your logfile says everything is perfect, so your game must be as perfectly set up as any other. Ok, now onto the knife issue, i would greatly appreciate screenshots or videos, with a more detailed description of what is happening. and i still need to know how you extracted the multirar file. what do you click on ? -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Charon replied to Charon's topic in Completed Game Mods
What do you click on ? walk me through. as long as you get the right launcher it doesnt matter i think. but yes gog is in the xce folder, i think. you can give me more information if you 1. start up the game 2. new game > enter ground combat > alt tab out of the game 3. look to the folder where you deleted the scripts, there is a logfile, you can directly append it to the post. -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Charon replied to Charon's topic in Completed Game Mods
looks very ok. How do you extract the rar ? -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Charon replied to Charon's topic in Completed Game Mods
thats new ? old ? all ? please always append the modloader, everytime you make a bug report. also giving more information helps me to get to the bottom of this. I can say that your problems dont exist, i support multiple youtubers and their recorded experience on screen is ok. But we can go through it one by one. 1. did you delete everything before making a clean reinstall ? 2. did you properly upgrade your gog version to the latest one ( 1.65 ) ? 3 did you properly install xce ? -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Charon replied to Charon's topic in Completed Game Mods
well, i dont want to be sore, but ... this would mean a lot of fixing again :p. its easier if you would do a clean installation, following the instructions to the letter. you dont have to, but its not x-division you are playing. Either way, good luck and have fun . is there anything we could make easier for the installation ? @Phoenix1x+52 see. this is the reason an installer could really be helpful . -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Charon replied to Charon's topic in Completed Game Mods
check your tropical mod, wrong version. delete folder > copy right one out of the x-div rar. how did you downgrade your tropical version, since you are not using steam ? -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Charon replied to Charon's topic in Completed Game Mods
looks quite good. the xce ones are ok. buuuuuuuuuuuuuuuuuut .... i just noticed you are using not the right game\launcher. look at the right top and compare it to the official one. then search your game for the correct xce exe. its either in the xeno folder or in the xce folder. if you cant find it you are using an outdated xce version. -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Charon replied to Charon's topic in Completed Game Mods
more info necessary, screenshoot or video preferable + ( like always ) modloader. -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Charon replied to Charon's topic in Completed Game Mods
yo, dont tell others about it. vanilla bug. @Solver can put down a note, but i guess its unlikely to get fixed. -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Charon replied to Charon's topic in Completed Game Mods
to the guy who didnt feel enough pressure through wounds/bigger rooster concerns: -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Charon replied to Charon's topic in Completed Game Mods
@Juvilado broken arm, cant write much. your modloader is wrong. there is the official priority list in the instructions, please compare on your own. send back results. -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Charon replied to Charon's topic in Completed Game Mods
wrong install. Yes, Lockmanufacture doesnt work yet. @Solver its on my wishlist. -
You dont, the latest version is included in xce.
-
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Charon replied to Charon's topic in Completed Game Mods
No unfortunately your modloader looks pretty messed up. After that 1. Delete everything. Make a clean reinstall. Patch your game correctly up to the 1.65 version. Correctly install xce. This can help you: https://youtu.be/Jh0_Yjmbmpg?t=2m4s 2. Find the right launcher. The correct one looks like the official image ( check right upper corner ). 3. Follow the offical installation instructions from 4. again. You are by any chance russian ? -
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
Charon replied to Charon's topic in Completed Game Mods