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MerzZz

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  1. Scans - http://i176.photobucket.com/albums/w188/1ldar/1326303332303.jpg http://i176.photobucket.com/albums/w188/1ldar/1326303363627.jpg http://i176.photobucket.com/albums/w188/1ldar/1326303456775.jpg
  2. Christmas ended 4 days ago and the holidays are over since yesterday in our countries Thank you for the hotfix, Chris!
  3. This: http://www.goldhawkinteractive.com/forums/showthread.php?649-Why-Firaxis-is-a-very-serious-threat And this threads only, please: http://www.goldhawkinteractive.com/forums/showthread.php?622-Firaxis-Games-XCOM-Enemy-Unknown-announced!
  4. My first question was the same. "WHO ARE THESE BLUE GUYS". Men in black aliens? I know that the XCOM shooter has a similar design and they have to follow it, still, this only makes it worse. Hexes, on the other side, are better for the "line of fire" if we consider actual human FOV.
  5. The tactics battle screenshot looks really bad to me, just like ALTAR games. Still, it depends on the release date and on how long is this game in development already (and i heard it's two years at least). http://i.imgur.com/1VaTK.jpg Speculation about the battlescape screen. HEXES
  6. http://www.gameinformer.com/b/features/archive/2012/01/09/first-screens-and-details-of-xcom-enemy-unknown.aspx Posting this to both threads, because this info makes a difference.
  7. http://www.gameinformer.com/b/features/archive/2012/01/09/first-screens-and-details-of-xcom-enemy-unknown.aspx Check this out. Looks more like UFO games from Altar.
  8. You've forgotten about UFO2:SOE. Or whatever it is called.
  9. But the question is - will i be able to play in 1280x1024 aka hotfix?
  10. Gorlom, sorry, but you are a great flooder Check post #34 of this thread. You had no idea why i was asking for an answer.
  11. Chris, so should we look for a hotfix on Tuesday and a big update in a month or two?
  12. I also think the tunnel between the "main" room and the "engine" room should be opened/connected.
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