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Forum: Xenonauts Suggestions & Feature Requests

Got a suggestion or feature request for the game? This is place to post it up.

  1. Exclamation Sticky Thread Sticky: FAQ - Frequently Asked Questions

    Started by Gazz, 10-22-2011 17:02
    5 Pages
    1 2 3 ... 5
    faq, features, game overview, get off my damn lawn, mechanics, suggestions, x-com, xenonauts
    • Replies: 49
    • Views: 5,338
    04-15-2013, 01:58 Go to last post
  1. Question Laser Reflection

    Started by Betuor, 11-30-2012 17:00
    4 Pages
    1 2 3 ... 4
    laser weapons
    • Replies: 38
    • Views: 1,705
    01-07-2013, 06:44 Go to last post
    • Replies: 28
    • Views: 1,230
    01-07-2013, 06:41 Go to last post
  2. Precision Shots: Head, Eyes, etc...

    Started by Corporal Hicks, 05-28-2012 00:02
    3 Pages
    1 2 3
    aiming, targeting
    • Replies: 21
    • Views: 1,485
    01-06-2013, 01:11 Go to last post
    • Replies: 9
    • Views: 328
    01-05-2013, 23:42 Go to last post
  3. Myopic Soldiers, Civilians

    Started by lemm, 01-03-2013 04:51
    2 Pages
    1 2
    civilians, map size, visual range
    • Replies: 11
    • Views: 388
    01-04-2013, 17:42 Go to last post
  4. Lightbulb Alien Virus

    Started by Myth, 02-17-2012 09:03
    lore, speculation
    • Replies: 8
    • Views: 564
    12-31-2012, 21:15 Go to last post
    • Replies: 9
    • Views: 592
    12-31-2012, 20:21 Go to last post
  5. Aliens Taking Hostages

    Started by Silichna, 05-03-2012 06:22
    2 Pages
    1 2
    hostages, mind control
    • Replies: 13
    • Views: 558
    12-31-2012, 19:22 Go to last post
  6. Grenade toss around corners

    Started by ForShadow, 09-09-2012 03:30
    2 Pages
    1 2
    grenades, leaning
    • Replies: 11
    • Views: 520
    12-31-2012, 19:00 Go to last post
  7. Armed civilians?

    Started by Gam, 11-13-2012 14:52
    5 Pages
    1 2 3 ... 5
    • Replies: 43
    • Views: 1,544
    12-31-2012, 14:56 Go to last post
  8. Backblast.

    Started by Elydo, 11-06-2011 20:55
    backblast, rocket launcher
    • Replies: 5
    • Views: 374
    12-31-2012, 13:49 Go to last post
  9. Artillery/Transport Ship Support

    Started by Aldazar, 11-06-2011 14:01
    4 Pages
    1 2 3 ... 4
    indirect fire, support weapons
    • Replies: 33
    • Views: 1,834
    12-31-2012, 04:31 Go to last post
  10. Going Up! - Elevators

    Started by thothkins, 12-30-2012 20:54
    aliens, elevator, movement, x-com
    • Replies: 4
    • Views: 174
    12-30-2012, 22:06 Go to last post
  11. Predador-y Aliens

    Started by thothkins, 11-24-2012 12:01
    2 Pages
    1 2
    aliens, funding, mission type, predator, sebillian
    • Replies: 14
    • Views: 637
    12-30-2012, 16:12 Go to last post
    • Replies: 8
    • Views: 313
    12-28-2012, 14:22 Go to last post
  12. ¿Multiplayer Patch?

    Started by Xias, 02-10-2012 15:16
    4 Pages
    1 2 3 ... 4
    co-op, multiplayer
    • Replies: 37
    • Views: 1,442
    12-27-2012, 01:42 Go to last post
  13. Chinook Starting Level

    Started by thothkins, 12-24-2012 15:11
    bunker, hive, level, map, underground
    • Replies: 4
    • Views: 189
    12-26-2012, 22:04 Go to last post
  14. Terrain

    Started by thothkins, 12-22-2012 16:26
    aps, maps, movement, terrain, weather
    • Replies: 5
    • Views: 280
    12-24-2012, 21:46 Go to last post
  15. Directional Indicator for Heard Events in Ground Combat

    Started by Korval, 07-02-2012 21:54
    4 Pages
    1 2 3 ... 4
    • Replies: 34
    • Views: 1,826
    12-22-2012, 10:31 Go to last post
  16. Tighten up fire accuracy

    Started by SirAstral, 10-20-2012 00:45
    12 Pages
    1 2 3 ... 12
    • Replies: 117
    • Views: 3,978
    12-21-2012, 20:41 Go to last post

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