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    Threads 21 to 40 of 724

    Forum: Modding Discussion

    Want to tweak the game for balance, or add new items? Here's the place to discuss it.

    1. Sticky Thread Sticky: Tutorial - how to add a new weapon.

      Started by Mikhail Ragulin, 07-08-2014 14:55
      6 Pages
      1 2 3 ... 6
      • Replies: 50
      • Views: 5,153
      01-16-2015, 13:43 Go to last post
    2. Sticky Thread Sticky: Xenonauts configuration files

      Started by Aaron, 05-14-2013 12:07
      15 Pages
      1 2 3 ... 15
      • Replies: 149
      • Views: 25,922
      12-11-2014, 10:25 Go to last post
    3. Sticky Thread Sticky: How to upload your mod to Steam Workshop

      Started by Chris, 10-21-2014 17:36
      • Replies: 0
      • Views: 1,085
      10-21-2014, 17:36 Go to last post
    4. Sticky Thread Sticky: Documentation: Modular mods system

      Started by llunak, 07-12-2014 08:45
      3 Pages
      1 2 3
      • Replies: 21
      • Views: 3,882
      09-19-2014, 21:03 Go to last post
    5. Sticky Thread Sticky: Blender template for GC tiles

      Started by Aaron, 08-07-2014 11:49
      • Replies: 0
      • Views: 689
      08-07-2014, 11:49 Go to last post
    6. Sticky Thread Sticky: Modding Rules: Modding Other People's Mods!

      Started by Chris, 07-31-2014 11:58
      • Replies: 0
      • Views: 893
      07-31-2014, 11:58 Go to last post
    7. Sticky Thread Sticky: Debugging Xenonauts - Tips and Tricks

      Started by Chris, 03-20-2014 18:32
      • Replies: 8
      • Views: 3,332
      06-10-2014, 16:29 Go to last post
      • Replies: 0
      • Views: 84
      01-17-2015, 04:10 Go to last post
      • Replies: 0
      • Views: 76
      01-17-2015, 01:55 Go to last post
    1. Lightbulb W.I.P : Sound mod (non music sound replecement/additions)

      Started by phantra, 01-10-2015 06:16
      2 Pages
      1 2
      mod, modding, sound, sound effects
      • Replies: 12
      • Views: 433
      01-16-2015, 05:01 Go to last post
      • Replies: 4
      • Views: 139
      01-14-2015, 17:07 Go to last post
      • Replies: 1
      • Views: 88
      01-13-2015, 22:39 Go to last post
    2. Is it possible to edit the final map?

      Started by Reactorcore, 01-12-2015 13:15
      • Replies: 3
      • Views: 148
      01-12-2015, 15:25 Go to last post
      • Replies: 3
      • Views: 87
      01-11-2015, 22:55 Go to last post
    3. Questions on enabling mods in Xenonauts

      Started by Sugarcoat, 01-10-2015 22:10
      • Replies: 7
      • Views: 200
      01-11-2015, 19:53 Go to last post
      • Replies: 1
      • Views: 152
      01-11-2015, 05:49 Go to last post
    4. So, how will you mod the weapon tiers?

      Started by Max_Caine, 01-06-2014 18:39
      2 Pages
      1 2
      modding, weapon tiers
      • Replies: 17
      • Views: 1,266
      01-10-2015, 18:55 Go to last post
    5. Overriding a single property

      Started by nDervish, 01-08-2015 13:46
      • Replies: 3
      • Views: 103
      01-08-2015, 14:28 Go to last post
    6. Sounds_gc Paradox

      Started by Fucille, 01-03-2015 08:58
      • Replies: 5
      • Views: 217
      01-08-2015, 00:44 Go to last post
    7. FTD Mod

      Started by dpelectric, 06-26-2014 23:08
      15 Pages
      1 2 3 ... 15
      • Replies: 145
      • Views: 10,492
      01-05-2015, 04:47 Go to last post
    8. Problem with TU/AP-Costs of firing Weapon (Flat & Percentage)

      Started by FiesesAlien, 01-01-2015 18:24
      4 Pages
      1 2 3 ... 4
      • Replies: 37
      • Views: 765
      01-03-2015, 16:00 Go to last post
      • Replies: 1
      • Views: 92
      01-03-2015, 10:59 Go to last post
    9. Short way to try new airplanes at battle?

      Started by drages, 12-30-2014 16:07
      • Replies: 6
      • Views: 294
      01-02-2015, 11:11 Go to last post
      • Replies: 2
      • Views: 122
      01-02-2015, 00:24 Go to last post
    10. How do I add new buildings?

      Started by NuclearStudent, 12-30-2014 09:56
      • Replies: 9
      • Views: 349
      01-01-2015, 18:08 Go to last post

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