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Forum: Xenonauts Modding

Want to tweak the game for balance, or add new items? Here's the place to discuss it.

  1. Sticky Thread Sticky: Xenonauts configuration files

    Started by Aaron, 05-14-2013 11:07
    4 Pages
    1 2 3 ... 4
    configuration, files
    • Replies: 37
    • Views: 4,817
    04-13-2014, 18:06 Go to last post
  2. Sticky Thread Sticky: Debugging Xenonauts - Tips and Tricks

    Started by Chris, 03-20-2014 17:32
    • Replies: 7
    • Views: 353
    04-06-2014, 08:43 Go to last post
  3. Sticky Thread Sticky: Mod List

    Started by thothkins, 12-24-2012 14:26
    4 Pages
    1 2 3 ... 4
    mod, soldier, vehicles, weapons, xenonaut
    • Replies: 37
    • Views: 11,686
    12-05-2013, 15:46 Go to last post
  1. Blood

    Started by TT3, 03-22-2014 12:05
    • Replies: 6
    • Views: 484
    04-02-2014, 11:17 Go to last post
    • Replies: 2
    • Views: 171
    03-30-2014, 02:19 Go to last post
    • Replies: 3
    • Views: 249
    03-29-2014, 22:15 Go to last post
    • Replies: 7
    • Views: 410
    03-29-2014, 04:14 Go to last post
    • Replies: 0
    • Views: 152
    03-27-2014, 01:24 Go to last post
  2. Mod Request

    Started by TheD3rp, 03-24-2014 03:27
    • Replies: 8
    • Views: 317
    03-26-2014, 23:26 Go to last post
  3. Xenopedia expansion modding

    Started by fearpils, 03-26-2014 08:14
    • Replies: 1
    • Views: 212
    03-26-2014, 08:50 Go to last post
  4. Possible Mods

    Started by Makinus, 03-17-2014 11:29
    2 Pages
    1 2
    • Replies: 13
    • Views: 475
    03-20-2014, 07:10 Go to last post
  5. Anyone thinking of modding for Multiplayer? or adding Psynoic's?

    Started by Merkle, 03-16-2014 18:04
    2 Pages
    1 2
    • Replies: 13
    • Views: 407
    03-17-2014, 13:02 Go to last post
    • Replies: 2
    • Views: 140
    03-16-2014, 04:57 Go to last post
  6. Realistic Aircrafts mod v1.0

    Started by SoloA, 09-30-2012 17:29
    17 Pages
    1 2 3 ... 17
    • Replies: 168
    • Views: 24,467
    03-13-2014, 04:20 Go to last post
  7. Ufo Mission Analysis

    Started by Max_Caine, 10-12-2013 11:46
    13 Pages
    1 2 3 ... 13
    mod, research
    • Replies: 122
    • Views: 11,390
    03-08-2014, 20:43 Go to last post
  8. Quasi-Realism (Alpha) (Balance Mod for v19)

    Started by Mask, 08-16-2013 12:38
    4 Pages
    1 2 3 ... 4
    balance, mod
    • Replies: 38
    • Views: 3,767
    03-03-2014, 09:26 Go to last post
  9. Is there a modding guide?

    Started by steelgonads, 02-28-2014 16:34
    • Replies: 8
    • Views: 300
    03-02-2014, 21:09 Go to last post
  10. Skitso's Color Grading

    Started by Skitso, 02-27-2014 07:34
    • Replies: 4
    • Views: 330
    02-28-2014, 15:53 Go to last post
  11. Xtended Soldiers Backgrounds

    Started by Pinetree, 02-19-2012 09:22
    23 Pages
    1 2 3 ... 23
    mod, soldiers
    • Replies: 226
    • Views: 25,117
    02-25-2014, 15:48 Go to last post
  12. Ufo internal walls

    Started by Voidfoam, 02-24-2014 13:02
    • Replies: 2
    • Views: 279
    02-24-2014, 17:03 Go to last post
  13. Max's Marvellous Flying Circus (UFO mod)

    Started by Max_Caine, 01-04-2014 09:21
    • Replies: 8
    • Views: 912
    02-23-2014, 16:24 Go to last post
  14. Stinky's sandpit (Fighting against passive AI.)

    Started by Ol' Stinky, 12-24-2013 08:24
    4 Pages
    1 2 3 ... 4
    artificial intelligence, mod
    • Replies: 32
    • Views: 2,585
    02-14-2014, 16:02 Go to last post
    • Replies: 7
    • Views: 427
    02-13-2014, 23:16 Go to last post

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