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Forum: Modding Discussion

Want to tweak the game for balance, or add new items? Here's the place to discuss it.

  1. Sticky Thread Sticky: Xenonauts configuration files

    Started by Aaron, 05-14-2013 11:07
    16 Pages
    1 2 3 ... 16
    • Replies: 158
    • Views: 41,760
    05-15-2015, 21:51 Go to last post
  2. Sticky Thread Sticky: Tutorial - how to add a new weapon.

    Started by Mikhail Ragulin, 07-08-2014 13:55
    8 Pages
    1 2 3 ... 8
    • Replies: 73
    • Views: 13,993
    03-05-2015, 13:56 Go to last post
  3. Sticky Thread Sticky: Documentation: Modular mods system

    Started by llunak, 07-12-2014 07:45
    3 Pages
    1 2 3
    • Replies: 29
    • Views: 11,585
    03-03-2015, 20:13 Go to last post
  4. Sticky Thread Sticky: How to upload your mod to Steam Workshop

    Started by Chris, 10-21-2014 16:36
    • Replies: 0
    • Views: 5,717
    10-21-2014, 16:36 Go to last post
  5. Sticky Thread Sticky: Blender template for GC tiles

    Started by Aaron, 08-07-2014 10:49
    • Replies: 0
    • Views: 5,121
    08-07-2014, 10:49 Go to last post
  6. Sticky Thread Sticky: Modding Rules: Modding Other People's Mods!

    Started by Chris, 07-31-2014 10:58
    • Replies: 0
    • Views: 5,903
    07-31-2014, 10:58 Go to last post
  7. Sticky Thread Sticky: Debugging Xenonauts - Tips and Tricks

    Started by Chris, 03-20-2014 17:32
    • Replies: 8
    • Views: 7,513
    06-10-2014, 15:29 Go to last post
  1. Adding Building Scroll At Base UI

    Started by drages, 05-01-2015 13:45
    • Replies: 2
    • Views: 189
    05-04-2015, 17:51 Go to last post
  2. Do these exist?

    Started by Tilarium, 05-03-2015 21:54
    • Replies: 3
    • Views: 160
    05-04-2015, 08:41 Go to last post
  3. [Mod] New rank and role images

    Started by KEBW1144, 06-20-2014 18:49
    • Replies: 8
    • Views: 1,010
    05-03-2015, 21:37 Go to last post
  4. Adding a Race with base/ufos

    Started by drages, 05-03-2015 12:53
    • Replies: 2
    • Views: 197
    05-03-2015, 16:43 Go to last post
    • Replies: 4
    • Views: 704
    05-01-2015, 04:25 Go to last post
  5. Xenonaut Choices MOD - Part 1

    Started by aajs, 07-11-2014 19:53
    3 Pages
    1 2 3
    • Replies: 29
    • Views: 4,311
    04-29-2015, 21:27 Go to last post
    • Replies: 3
    • Views: 470
    04-25-2015, 17:56 Go to last post
  6. MultiAmmo for weapons

    Started by aajs, 04-23-2015 20:59
    • Replies: 1
    • Views: 635
    04-23-2015, 21:46 Go to last post
  7. Starting Items in Stores

    Started by aajs, 04-19-2015 08:30
    • Replies: 5
    • Views: 1,503
    04-23-2015, 20:54 Go to last post
  8. Mod request: Auto complete ground missions

    Started by Namennaj, 04-16-2015 21:49
    • Replies: 2
    • Views: 1,227
    04-17-2015, 07:25 Go to last post
  9. X-DIVISION New Mod, New Ideas, New Disscussions

    Started by drages, 10-31-2014 16:08
    29 Pages
    1 2 3 ... 29
    • Replies: 284
    • Views: 27,147
    04-17-2015, 03:51 Go to last post
    • Replies: 4
    • Views: 3,263
    04-09-2015, 23:34 Go to last post
  10. Change nationality chances?

    Started by hawkbox, 04-07-2015 04:23
    • Replies: 4
    • Views: 2,457
    04-09-2015, 22:40 Go to last post
  11. No aliens at mid floors at big ufos!

    Started by drages, 04-07-2015 15:09
    • Replies: 0
    • Views: 2,342
    04-07-2015, 15:09 Go to last post
  12. Changing grenade AP cost

    Started by nDervish, 04-04-2015 09:34
    • Replies: 4
    • Views: 3,061
    04-04-2015, 18:42 Go to last post
  13. Need help with ticker calculation and AM files.

    Started by drages, 03-16-2015 21:10
    2 Pages
    1 2
    • Replies: 18
    • Views: 7,114
    04-03-2015, 13:40 Go to last post
  14. Poll Poll: Idea: new animations ..

    Started by Game_tester, 07-16-2014 10:39
    4 Pages
    1 2 3 ... 4
    • Replies: 34
    • Views: 7,679
    03-31-2015, 08:19 Go to last post
  15. Rethinking Equipment Manufacturing

    Started by kabill, 02-16-2015 09:59
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 11,028
    03-27-2015, 22:31 Go to last post

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