kefeinzel
02-09-2012, 01:56
In the new build I am having a lot of trouble making scouts crash rather than destroying them outright.
I've tried firing missiles one by one, but the scout will always be destroyed no matter what combination I've tried.
Next idea was to get in F17 gun range, but I haven't been able to get my F17's to be able to physically be in gun range of a scout yet after many tries. They just can't catch up before the scout escapes.
I feel like it might take a prohibitive amount of time to get lucky with missiles and force land a scout.
Any thoughts or opinions from others?
My proposed solutions:
-slightly expand the air combat grid area so there is enough distance for an F-17 to catch up to a scout on afterburn
-make it so a mig can fit an autocannon (is this possible and I don't know how to do it?)
I've tried firing missiles one by one, but the scout will always be destroyed no matter what combination I've tried.
Next idea was to get in F17 gun range, but I haven't been able to get my F17's to be able to physically be in gun range of a scout yet after many tries. They just can't catch up before the scout escapes.
I feel like it might take a prohibitive amount of time to get lucky with missiles and force land a scout.
Any thoughts or opinions from others?
My proposed solutions:
-slightly expand the air combat grid area so there is enough distance for an F-17 to catch up to a scout on afterburn
-make it so a mig can fit an autocannon (is this possible and I don't know how to do it?)