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View Full Version : [V8.2 Ground Combat] buildings upper lvls desynced with lower lvs / door bug



Aelius
12-03-2011, 16:58
If you put your view up you will notice that the upper lvls walls are not where they are supposed to be and the invisible closed door bug is still present

Chris
12-05-2011, 01:52
Ah yeah, the upper level being 'desynched' is actually just me being bad at making maps :(

I'll get that fixed up, thanks for pointing it out. I still can't reproduce the door bug though...