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  1. Submit mascot/representative for marketing purposes
  2. What do you want in the wiki?
  3. Xenonauts Motto
  4. Xenonauts Posters
  5. Bug reports?
  6. Building / tile collapse logic
  7. Full screen and video resolution settings?
  8. Official Geoscape Map Corrections and Additions.
  9. My Assistance
  10. What features would you like in the Funding Thermometer?
  11. V8 Balance Changes Required?
  12. Regimental Names
  13. Combat GUI Update (feedback please)
  14. Media permission
  15. Medal Types?
  16. Donations?
  17. Anyone here any good at Maya rigging?
  18. New Intercept window for feedback
  19. New Research screen UI for comment
  20. Xenonauts cadence theme?
  21. Combat GUI Update V2
  22. New Soldier Recruitment model
  23. Good Youtube channels
  24. Air Combat (V9)
  25. Russian translation
  26. Suggestion: Purchasing of prebuilt bases
  27. Making the MIG researchable?
  28. V9.1 Ground Combat GUI feedback
  29. Interrogation possibility on humans/soldiers
  30. Xenonauts Manual
  31. Suppression Mechanics
  32. Xenonauts and Antivirus Blocking
  33. Ground fighting - Red border
  34. base construction
  35. Hostile Militias / Cults
  36. Rapid fire
  37. Sound design
  38. Ship overkill may be a bit much.
  39. Proposed Suppression Model
  40. Movement speed.
  41. Bleeding Wounds System
  42. Supression Feedback
  43. Range to target in damage formula
  44. spreading the word of Xenonauts in other forums :)
  45. Linux Users Needed!
  46. Mac users needed!
  47. Cool stuff
  48. MCF Download error Desura
  49. Stores screen updated UI for comment!
  50. Mouse bindings
  51. Barracks / Personnel screen updated UI for comment!
  52. Melee Attacks
  53. I don't 'get' the need for a suppression icon? Why not just show the unit cower?
  54. Burst Fire Update
  55. Xenonauts Changelog thread
  56. UFOs & Being Horrible
  57. Overdamage
  58. Small Optional UI/Accessibility improvements (battlescape)
  59. [unofficial] POLL : UFOs & Being Horrible
  60. UFOs & Being Horrible (part 2)
  61. xenonauts direct download?
  62. Suppression Marker Poll
  63. Difficulty Curve Smoothing
  64. Multilingualism
  65. UFOs & Being Horrible: Part 3 (New Solution!)
  66. Wounded and unconscious Aliens.
  67. Exploring Destructibility
  68. Level Design Principles Discussion
  69. Trouble with Xenonauts booting up troubleshooting!
  70. Xenonauts Time Increment UI
  71. Free Photoshop CS2
  72. A nickname?
  73. Xenonauts engine
  74. Base Simplification Ideas
  75. Been a while...
  76. Build V17.9 Balance Discussion
  77. Shot Miss Scattering
  78. Suggestion - Shorten grenade range to something a little more believable.
  79. Squad Shared Sight Issues
  80. Soldier Carrying Capacity & Strength
  81. Conclusions of tinkering with sight distances