- Modding: Engine Support Wishlist
- [V8.4] Modding the Machinegun's ClipSize for 5 Bursts
- [V8.5] Weapon Balance Mod V1.0
- [V8.5] ANZAC soldiers
- Weapon Editor - The Quartermaster's Armory
- [v8.61] Israeli Soldiers (Need Help With Names)
- Iron Sky
- Cursors in 3D
- Xtended Soldiers Backgrounds
- Modding Team
- New Face Mod needs Blank Face for Xenonauts Infantry Models
- Aircraft file - question about it
- [MOD ] More aggressive fighter
- v9.31 - unable to modify xml files
- Hunter with primary and secondary weapons (Rocket Launcher/ .50 Cal Machinegun)
- 9.4 Fix for xenonauts using weapons.
- Making new soldiers not suck (need help)
- [V9.5.1 - Adding Heavy Fighter and Bomber weapons]
- Adding items
- development of the visual tree!
- Soviet Weapons
- Flashbangs & Fatigue
- Adding Armour
- TCs anyone?
- Potential Geo-political Mod
- Modding the story/ final battle
- Female mod
- Playable drone test
- Smoke grenade and flare launchers for vehicles
- Possible female Civilian mod?
- Geopolitical Mod
- More weapons
- How to Add a New Type of Smoke/Gas (Smoke Grenade Example)
- Where are Tech Descriptions?
- Is it possible to mod the tactical AI?
- Toolset?
- Is it possible to modify soldier's stats in any way?
- Potential Storyline Mod - Coldest War
- Tweaking ballistic weapons in build v12 and onward.
- Soldier ratios?
- New weapon sprites - AKS-74U
- All male/all female soldiers
- Suggestion: Allienance: Wrath of the Xenonauts
- Aircraft Weapon Layouts Question
- Adding more scouts and less fightercraft
- Xenolith Mod Hosting
- My try at adding a new weapon to the current build.
- Extended Female Names & Strings
- Has anyone had any luck making several types of ammo for a single weapon type?
- Additional Events
- Where can I find the formula for range vs. accuracy (aka to the to hit chart)
- What does "mitigation" mean in the weapon xml?
- Buckshot mod for shotgun
- Buckshot beta ready
- More realistic gunpowder weapons v 1.0
- Icon Xenonauts
- Is There a Way to Add New Weapons Using the Game Mods Method?
- MP5 Images
- QM's More Ballistic Weapons Mod
- Aircraft loadouts
- upgraded solid shell projectiles?
- Manufacturing Times
- Has any one come up with a good way to keep mods up with version changes?
- [REL]Geoscape dark blue water
- Save Game editor
- Realistic Aircrafts mod v1.0
- Replacement Geoscape
- I've been trying to work out how "escort chance" is determined...
- Will it be possible to mod out air combat?
- Window Vaulting mod
- Do rocket launchers work with changed magazine sizes?
- vehicle gfx
- Changing Ranks
- JA2-style customization?
- a modest proposal
- Unlocking Soviet weapons?
- Does levelsetup_quickbattle.xml not control quick battles?
- Armed civilians mod (crashites only atm)
- Double crew
- Roles - Alternate Images
- LightSpeed(laser weapon projectile speed)
- Game Text - Forever getting smaller
- Mod Idea USCMC
- Creepers pack
- Mod List
- Messing about with the HeavyWeaponMovePenalty function
- Skirmish mode. and Battlescape Weather Effects.
- Quickbattle Xenonaut Squad
- Mod Request - Helicopter Air Support
- Can we mod in faces?
- Any idea when the game will be in a state that creating mods would be safe?
- Exract .pfp archives
- Got my archive question asnwered, now the next logical question...
- Revamp of air combat graphics
- Using the Accuracy Equation to Modify a Weapon
- Questions about the "soldiernames.xml" variables
- Tank
- Prototype German strings.xml / Prototyp für deutsche strings.xml
- Uprated armour types
- how do you modify aircraft price?
- Editing Money
- XML File Balance Mods
- [Mod] More Shotguns
- More Vision Mod [18.3]
- How is the alloy/alenium amount gained from crashes calculated?
- Improved Light Scout and Scout Mod [V18.1 HF 2 and 18.3 HF 2]
- [Mod] True laser beam
- How to create a mod ?
- DM_Mod V1 for Build V18.3.1 (Ranks, Role decals, Medal ribbons)
- Little mod I whipped up.
- erutan's roles icon pack (17 roles woot)
- How can I increase alien numbers on the battlescape?
- Little Mod V2
- WG Mod
- Xenonauts configuration files
- Little Mod V3
- Long Range Mod (another sight mod)
- Timelines Geoscape mod
- Modifying tiles
- Modding problems,possible bugs
- XCOM Heavy Cannon goes Xenonauts
- [Mod] Special Weapons